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Bumpmapping

Bumpmapping ist eine Technik, die in 3D-Visualisierungsprogrammen zum Einsatz kommt, um den Detailreichtum von Objekten zu verbessern, ohne dabei deren Geometriekomplexität zu erhöhen. Wikipedia
Weitere Fragen
Bump mapping is a texture mapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object.
Bump maps, also called height maps, project 2D textures on 3D model surfaces, producing realistic illusions without the work of altering the mesh's geometry.
02.11.2022 · Bump maps create the illusion of depth and texture on the surface of a 3D model using computer graphics. Learn more about bump, displacement ...
Bump-Mapping von pbr-book.org
This process is called bump mapping. For relatively small displacement functions, the visual effect of bump mapping can be quite convincing. This idea and the ...
Normal maps are a type of Bump Map. They are a special kind of texture that allow you to add surface detail such as bumps, grooves, and scratches to a model ...
○ Bump mapping is a cheap way to alter the lighting across a polygon to provide ... to be used for bump mapping for the surface. (defined in the fragment's ...
Bump-Mapping von en.m.wikipedia.org
In 3D computer graphics, normal mapping, or Dot3 bump mapping, is a texture mapping technique used for faking the lighting of bumps and dents – an ...
Bump-Mapping von help.autodesk.com
The bump mapping attribute accepts a shader that perturbs the normal for bump mapping. Normal Mapping. Normal mapping works by replacing the interpolated ...
Bump-Mapping von developer.valvesoftware.com
12.01.2024 · Textures often called Bump Maps, or Normal Maps are used to simulate three-dimensional details on a two-dimensional surface by manipulating its ...