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Z-Buffer von en.wikipedia.org
A depth buffer, also known as a z-buffer, is a type of data buffer used in computer graphics to represent depth information of objects in 3D space from a ...
Z-Buffer von www.geeksforgeeks.org
06.03.2018 · Z-buffer, which is also known as the Depth-buffer method is one of the commonly used method for hidden surface detection. It is an Image space ...

Z-Buffer

Das Z-Buffering ist ein Verfahren der Computergrafik zur Verdeckungsberechnung, also um die vom Betrachter aus sichtbaren dreidimensionalen Flächen in einer Computergrafik zu ermitteln. Wikipedia
Weitere Fragen
Z-buffering is a technique used in computer graphics to manage the depth of objects in a 3D scene. It's like having an invisible layer, the Z-buffer, that keeps ...
Z-Buffer von de.wikipedia.org
Das Z-Buffering (auch Depth Buffering, Tiefenpuffer- oder Tiefenspeicher-Verfahren) ist ein Verfahren der Computergrafik zur Verdeckungsberechnung, ...
Z-Buffer von learn.microsoft.com
06.01.2021 · A depth buffer, often called a z-buffer or a w-buffer, is a property of the device that stores depth information to be used by Direct3D.
08.01.2024 · The depth buffer is a texture in which each on-screen pixel is assigned a greyscale value depending on its distance from the camera.
Z-Buffer von www.javatpoint.com
Z-Buffer Algorithm. It is also called a Depth Buffer Algorithm. Depth buffer algorithm is simplest image space algorithm. For each pixel on the display screen, ...
Z-Buffer von developer.nvidia.com
Reversed-Z with a float depth buffer gives a zero error rate in this test. ... In any perspective projection situation, just use a floating-point depth buffer ...
Z-Buffer von learnopengl.com
The depth buffer is automatically created by the windowing system and stores its depth values as 16 , 24 or 32 bit floats. In most systems you'll see a depth ...