CA2131707A1 - Security system for a gaming device - Google Patents
Security system for a gaming deviceInfo
- Publication number
- CA2131707A1 CA2131707A1 CA 2131707 CA2131707A CA2131707A1 CA 2131707 A1 CA2131707 A1 CA 2131707A1 CA 2131707 CA2131707 CA 2131707 CA 2131707 A CA2131707 A CA 2131707A CA 2131707 A1 CA2131707 A1 CA 2131707A1
- Authority
- CA
- Canada
- Prior art keywords
- door
- gaming device
- recited
- lock member
- information
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
- 230000004044 response Effects 0.000 claims description 4
- 230000002452 interceptive effect Effects 0.000 claims description 3
- 238000012544 monitoring process Methods 0.000 claims description 3
- RTZKZFJDLAIYFH-UHFFFAOYSA-N Diethyl ether Chemical compound CCOCC RTZKZFJDLAIYFH-UHFFFAOYSA-N 0.000 description 2
- 241001481828 Glyptocephalus cynoglossus Species 0.000 description 2
- WWYNJERNGUHSAO-XUDSTZEESA-N (+)-Norgestrel Chemical compound O=C1CC[C@@H]2[C@H]3CC[C@](CC)([C@](CC4)(O)C#C)[C@@H]4[C@@H]3CCC2=C1 WWYNJERNGUHSAO-XUDSTZEESA-N 0.000 description 1
- NOQGZXFMHARMLW-UHFFFAOYSA-N Daminozide Chemical compound CN(C)NC(=O)CCC(O)=O NOQGZXFMHARMLW-UHFFFAOYSA-N 0.000 description 1
- STECJAGHUSJQJN-USLFZFAMSA-N LSM-4015 Chemical compound C1([C@@H](CO)C(=O)OC2C[C@@H]3N([C@H](C2)[C@@H]2[C@H]3O2)C)=CC=CC=C1 STECJAGHUSJQJN-USLFZFAMSA-N 0.000 description 1
- SZKKRCSOSQAJDE-UHFFFAOYSA-N Schradan Chemical compound CN(C)P(=O)(N(C)C)OP(=O)(N(C)C)N(C)C SZKKRCSOSQAJDE-UHFFFAOYSA-N 0.000 description 1
- HEMHJVSKTPXQMS-UHFFFAOYSA-M Sodium hydroxide Chemical compound [OH-].[Na+] HEMHJVSKTPXQMS-UHFFFAOYSA-M 0.000 description 1
- 241000383403 Solen Species 0.000 description 1
- 241000193803 Therea Species 0.000 description 1
- 238000010586 diagram Methods 0.000 description 1
- 238000012795 verification Methods 0.000 description 1
Classifications
-
- E—FIXED CONSTRUCTIONS
- E05—LOCKS; KEYS; WINDOW OR DOOR FITTINGS; SAFES
- E05C—BOLTS OR FASTENING DEVICES FOR WINGS, SPECIALLY FOR DOORS OR WINDOWS
- E05C17/00—Devices for holding wings open; Devices for limiting opening of wings or for holding wings open by a movable member extending between frame and wing; Braking devices, stops or buffers, combined therewith
- E05C17/02—Devices for holding wings open; Devices for limiting opening of wings or for holding wings open by a movable member extending between frame and wing; Braking devices, stops or buffers, combined therewith by mechanical means
- E05C17/04—Devices for holding wings open; Devices for limiting opening of wings or for holding wings open by a movable member extending between frame and wing; Braking devices, stops or buffers, combined therewith by mechanical means with a movable bar or equivalent member extending between frame and wing
- E05C17/12—Devices for holding wings open; Devices for limiting opening of wings or for holding wings open by a movable member extending between frame and wing; Braking devices, stops or buffers, combined therewith by mechanical means with a movable bar or equivalent member extending between frame and wing consisting of a single rod
- E05C17/20—Devices for holding wings open; Devices for limiting opening of wings or for holding wings open by a movable member extending between frame and wing; Braking devices, stops or buffers, combined therewith by mechanical means with a movable bar or equivalent member extending between frame and wing consisting of a single rod sliding through a guide
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- E—FIXED CONSTRUCTIONS
- E05—LOCKS; KEYS; WINDOW OR DOOR FITTINGS; SAFES
- E05B—LOCKS; ACCESSORIES THEREFOR; HANDCUFFS
- E05B39/00—Locks giving indication of authorised or unauthorised unlocking
- E05B39/04—Locks giving indication of authorised or unauthorised unlocking with counting or registering devices
-
- E—FIXED CONSTRUCTIONS
- E05—LOCKS; KEYS; WINDOW OR DOOR FITTINGS; SAFES
- E05B—LOCKS; ACCESSORIES THEREFOR; HANDCUFFS
- E05B47/00—Operating or controlling locks or other fastening devices by electric or magnetic means
- E05B47/06—Controlling mechanically-operated bolts by electro-magnetically-operated detents
- E05B47/0696—Controlling mechanically-operated bolts by electro-magnetically-operated detents locking the bolt by an electromagnet in the striker
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F9/00—Details other than those peculiar to special kinds or types of apparatus
- G07F9/02—Devices for alarm or indication, e.g. when empty; Advertising arrangements in coin-freed apparatus
-
- Y—GENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
- Y10—TECHNICAL SUBJECTS COVERED BY FORMER USPC
- Y10S—TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
- Y10S70/00—Locks
- Y10S70/30—Switch lock
-
- Y—GENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
- Y10—TECHNICAL SUBJECTS COVERED BY FORMER USPC
- Y10T—TECHNICAL SUBJECTS COVERED BY FORMER US CLASSIFICATION
- Y10T70/00—Locks
- Y10T70/70—Operating mechanism
- Y10T70/7051—Using a powered device [e.g., motor]
- Y10T70/7062—Electrical type [e.g., solenoid]
- Y10T70/7113—Projected and retracted electrically
Abstract
A security system for a gaming device prevents a door on the gaming device from being opened during a power failure so as to prevent tampering with the controls of the gaming device when no power is supplied to the system. When power is supplied to the system, a processor logs the time of occurrence of detected door openings in a nonerasable programmable memory so as to provide a record thereof. The information is stored in a sequential manner in accordance with the time of occurrence of the door opening events so that the microprocessor can verify the information stored. If any anomalies are detected in the stored information, the microprocessor (10) can prevent operation of the gaming device or generate alarms.
Description
WO 93/18256 PCr/US93/01282 2131~0~ 1-SECURITY SYSTEM FOR A GAMING DEVICE
TECHNICAL FIE~D
The present invention relates to a ~ecurity system for a ~aming device and more particularly to a system that prevents acces~ to the controls of a gaming device during a power failure, the ~ystem recording the times of occurrence of a door opening event in a non-erasable programmable me~ory when power i8 supplied to the ~aming device to provide a tamper-resistant record of ~uch events.
BACKGROUND OF TH~ XNYENTIO~
Known ga~ing devices typically have a lock~d - door through which access to the controls of the gaming d~vice may be attained. In order to monitor the door during a pow~r failure, 8y~tem8 hav~ b~en developed such a~ disclo~ed in United States Patent No. 4,795,155 that detect during a power failure whether a door on the ga~ing device i open and, if it is, the systam stores a signal in a lat~h indicative thereof. Upon the restoration of pow~r, a pro~essor in the game control circuitry reads the content~ of the latch to detenmine whether the doGr was opened during the power failure and, if so~ th~
proc~ssor prevents further operation of the gaming device. ~uch systems are f~irly costly~ how~vQr, and do not provide detailed records of dovr opening events.
TECHNICAL FIE~D
The present invention relates to a ~ecurity system for a ~aming device and more particularly to a system that prevents acces~ to the controls of a gaming device during a power failure, the ~ystem recording the times of occurrence of a door opening event in a non-erasable programmable me~ory when power i8 supplied to the ~aming device to provide a tamper-resistant record of ~uch events.
BACKGROUND OF TH~ XNYENTIO~
Known ga~ing devices typically have a lock~d - door through which access to the controls of the gaming d~vice may be attained. In order to monitor the door during a pow~r failure, 8y~tem8 hav~ b~en developed such a~ disclo~ed in United States Patent No. 4,795,155 that detect during a power failure whether a door on the ga~ing device i open and, if it is, the systam stores a signal in a lat~h indicative thereof. Upon the restoration of pow~r, a pro~essor in the game control circuitry reads the content~ of the latch to detenmine whether the doGr was opened during the power failure and, if so~ th~
proc~ssor prevents further operation of the gaming device. ~uch systems are f~irly costly~ how~vQr, and do not provide detailed records of dovr opening events.
2-1 31 ~o 7 2 -SUMMARY OF ~E INVENTION
In accordance with the present invention, the disadvantages of prior security systems for gaming devices, a~ discussed above, have been o~ercome.
The system of the present invention preven~s a door on a gaming device from being opened during a power failure, and whenever power i8 upplied to the gaming device, the system records the times of occurrence of each door opening event in a ~emory that is tamper-resistant.
More par~icularly, the system of the present invention includes a lock member mounted relative to the cabinet and door of the gaming device. The lock member in a first position prevents the door of the gaming device from being opened, the lock member being movable to a second p~sition to allow the door to be opened. A device ~hat is operable during a power failure interferieis with the lock member to prevent mo~e~ent of the lock member from the firct position to the second position so a~ to prevent the door of the gaming device ~rom being opened. When - power is restored, the power down interfering device moves out o~ inter~erence with the lock me~ber to allow the lock member to be moved to the second position~
The system of the present invention also includes a ~witch d~vice mounted relative to the door of the gaming device to detect the opening of the door and to proYide a door open signal in response thereto. The game controller is responsive tc~ a door open ignal to store in a non-erasable programmablei meimory infor~ation representing the time of occurrence of A d~tectQd door opening event~
35 The information is ~tored in a manner to allow the information to be verified. If anomalies in the stoxed information are detect~d, operation of the 21~1707 gaming device i5 prevented and/or alarms are generated.
These and other objects and advantages of the invention, as well as details of an illustrative embodiment, will be more fully understood from the following description and the drawings.
.BRIEF DESCRIPTIONLOF THE DRAWTNGS
FIG. 1 is a partial perspective vi~w of the cabinet and door of a gaming device illustrating th~
sy~tem of the present invention for preventing the door from being opened during a power failure;
FIG. 2 is a bloc~ diagram of a gaming device in accordance with the present invention;
FIG. 3 is a flow chart illustrating a routine for recording door open events in a non-erasable programmable memory: and FIG. 4 i~ a flow chart illu~trating a routin~
for checking recorded door open event records for verification thereof.
~EST MO~E FOR CA~RYING QUT T~ INVENTION
A gaming device lO as illustrated in Figs. 1 and 2 includes a cabinet 12 and a door 14 through which access to the controls, generally designated 16, of the gaming devic~ may be hadO Th~ door 14 includes a lock 18 that is unlocked by a key 20 rotatirl5~ a lock tang 22 about an axis 24 of the lock 18 in a direction towards a plunger 26 of a solenoid 30 28 so as to all~w the door 14 tu be opened when the plung~r 26 i~ in a compr~s~ed position. ThQ
~301anoid 28 i~ mount~d to an inner wall of the cabinet 12 ~y a bracket 32 so that when th~ plunger 26 is in an extended position, t~e plun~er 26 3~ inter~eres with the rotation of the lock tang ~.
~ ore particularly/ when power i8 ~upplied to the solenoid 28 via a pair of leads 34, the solenoid W093/182S6 PCT~US93/01282 213170~ 4 28 applies a force on the plunger 26 to pull the plunger 26 in towards the body of the solenoid 28, overcoming the force of a spring 30 that biases the plunger 26 towards the cabinet 12 of the gaming device. When the plunger 26 is pulled in towards the body of the solenoid 28, the plunger 26 is not in an interfering relationship with the lock tang 22. Therefore when power is applied to the solenoid 28, the lock tang 22 can be rotated by the key 20 past the plunger 26 to open the door 14. During a power failure, the golenoid 28 does not exert a force on the plunger 26 so that the plunger 26 i~
biased by the spring 30 towards the cabinet 12.
When the plunger 26 is biased towards the cabinet 12 during a power failure, the plunger 26 interfere8 with the lock tang 24 so as to prevent ~he door 14 from being opened by the key 20 durixlg the pow~r failure.
~ n order to monitor the op~ning of thQ door 14 20 while power is applied to the gaming device 10 and thus to the solen~id 28, the gamins device 10 includes a door opan switch 40 a~ depict~d in Fig.
2. The door ope~ switch 40 may be any witch that - is com~only used to detect the opening of a door and 2S which provid~^e a signal that may ~e coupled to a processor such as the microprocessor 42 of the gaming devic:e lo. The microproc~sor 42 control~
the operation of the gaming de~ice 10 in accordance with ~oftware and data respecti~Ply stored in a ~ON
~0 44 and a R~ 46. ~ore particularly, the ; microproces~or 42 c:ontrol~ a video display ~ whic~
~ nterfac:e~ with a pl~yer to present a game in response to th~ d~po~it OI the corr~ct coins as d~tect~d by a coin det~ctor 50.
The microprocessor 42 al~o opera~e~ in accord~nce with a routine su~ as depictsd in ~ig. 3 to record t~e time of occurrence of each door open event detected by the switch 40. The microprocessor W093/18256 2 1 3 1 7 n 7 2 1 3 17 0 7 PCT/US93/012X2 42 records this information in a PROM 52 in a nonvolatile fashion to obviate the need to provide a printed record~ The information recorded in the PROM 52 can also be protected by a password and check sum. Because the information stored in the PROM 52 is machine readable, the microprocessor 42 may transfer the information stored in the PROM 52 via a communication interface 54 ~uch as an RS232 interface or the like to a central ~tation 56 which monitor~ the operation of one or more gaming devices. Further, the microproces30r operating in accordance with the routine depicted in Fig. 4 checks the records stored in the PROM 52 indicating the time of occurrence of each door open event to verify the records. If anomaliec are discovered in the ~tored record~, the microprocessor 42 can prevent continued operation of the ga~ing device and/or generate alarm signals. It is not~d th2t although a P~OM i~ depicted for the me~ory 52, other nonera~able programmable ~emories may be utilized ~uch as a WORM, i.e., ~ write once read many ~2mory.
As shown in Fig. 3, the microprocessor 42 proceeds from a block 60 to a block 62 upon receipt of a door open signal from the d~or open switch 40.
At block 62, the microproc~ssor 42 increments a PR~M
address pointer to a next sequential address. At block ~4 the microprocessor 42 cets the pr~sent address pointer equal to the addresæ incremented to at bloc~ 62 and at block 66, the microproce~sor 42 s~ores the present address pointer. At block 68 the microproces~or ~2 records the date and time of the - de~ected door opening in thQ PRO~ 52 at th2 addr~s~
of the present address pointer. Thus, the microprocessor 42 in a~cordance with th~ routine dep~ctad in Fig. 3 re~ord~ th~ ti~ o~ occurrenc~ of each door opening in a sequential mann~r ~n the PROM
52. This allows the microprocessor 42 operating in accordance with the routine depicted in Fig. 4 to WO93/182~6 2 1 3 1 7 0 7 PCT/US93/01282 verify the information stored in the PROM 52 to determine if the information stored is indeed sequential and in the past.
More particularly, the microprocessor 42 at a block 72 first initializes a vaxiable y to 3.
Thereafter, at block 74, the microprocessor 42 reads the date and time information stored at the address in PROM 52 and at block 76 reads the date and time information stored at ~he next s~quential PROM
address ~1- Therea~t~r, the microproc~ssor 42 at block 78 determine~ whether the date stored at the address * is earlier than the date stored at the next sequential location. If it is, the microprocessor proceeds to block 86 to increment y 15 80 that the data stored at the next equential PRO~
address can be verified against the data stored at the preceding PROM address. If the microprocessor 10 deter~in~ a~ block 78 that the date storQd at the addre 8 ~ i~ not earlier than the date stored at the next sequential address, the microprocessor proceeds to block 80 to determine whether the date stored at the address ~ is e~ual to the date stored at that next sequential address. If the microprocessor determin~s at block 80 that tha two date~ are not ~ual, th~. microprocessor lO proceeds to block 82 to set an alarm fla~ to which the microprocessor 42 ~y respond to by haltin~ the operation of the ~a~ing device or by generating an alar~ ~ignal. If the microproce.sor 42 determines at block 80 that the t~o dates being ao~pared are equal, the microprocesæor proceeds to block 84 to determine w~ether ~he ti~e stored at the addre~s i8 ~arlier than ~he time stored at the next s~qu~ntial address. If the time stored at the addr~s~ * i~ not earlier than the ti~e ~tored at the next sequential address, the ~icroprocessor 42 proceeds to block 82 to set the alarm flag.
Otherwise, the microprocessor 42 proceeds to block 86 to increment the variable y. After incrementing the variable y at block 86, the microprocessor 42 proceed~ to block 88 to determine whether all of the information stored in the ~ROM 52 has been checked and if ~o, the microprocessor 42 exits the routine at block 90.
Because access to the controls 16 of the gaming device lO i8 prevented via the door 14 during a power failure, the controls 16 cannot be tampered with unless the door 14 and cabinet 12 ar~
physically damaged in a way that is readily, visually apparent. There~ore, oE~eration of the ga~ing device 10 will be halted if the controls have been tampered with during a power failure. When 15 power is ~upplied to the gaming device 10, th~
microprocessor 42 monitors th~ door opening ~vents and logs the tLme of occurrence in a man~er to readily indicate possible tampering with the gaming device. Becau~e the informatlon is logged in a machine readable form a~ opposed to on paper, th~
infor~ation can readily be transferred to a central monitoring station. Further, the microproces~or 42 can itself veri~y the data due to the seguential nature in which the data is ~tored ~o as to prevent op~ration of the ga~ing device lO or to generate alarms if any anomalies are detected.
Many modi~ications and variations of the pres~nt in~ention are poæsible in light of the above teachings. Thus it iB to be understQod that, within 3 0 the scop~ o~ the appended claims, the invention may be practiced otherwise than aæ described hereinabove.
In accordance with the present invention, the disadvantages of prior security systems for gaming devices, a~ discussed above, have been o~ercome.
The system of the present invention preven~s a door on a gaming device from being opened during a power failure, and whenever power i8 upplied to the gaming device, the system records the times of occurrence of each door opening event in a ~emory that is tamper-resistant.
More par~icularly, the system of the present invention includes a lock member mounted relative to the cabinet and door of the gaming device. The lock member in a first position prevents the door of the gaming device from being opened, the lock member being movable to a second p~sition to allow the door to be opened. A device ~hat is operable during a power failure interferieis with the lock member to prevent mo~e~ent of the lock member from the firct position to the second position so a~ to prevent the door of the gaming device ~rom being opened. When - power is restored, the power down interfering device moves out o~ inter~erence with the lock me~ber to allow the lock member to be moved to the second position~
The system of the present invention also includes a ~witch d~vice mounted relative to the door of the gaming device to detect the opening of the door and to proYide a door open signal in response thereto. The game controller is responsive tc~ a door open ignal to store in a non-erasable programmablei meimory infor~ation representing the time of occurrence of A d~tectQd door opening event~
35 The information is ~tored in a manner to allow the information to be verified. If anomalies in the stoxed information are detect~d, operation of the 21~1707 gaming device i5 prevented and/or alarms are generated.
These and other objects and advantages of the invention, as well as details of an illustrative embodiment, will be more fully understood from the following description and the drawings.
.BRIEF DESCRIPTIONLOF THE DRAWTNGS
FIG. 1 is a partial perspective vi~w of the cabinet and door of a gaming device illustrating th~
sy~tem of the present invention for preventing the door from being opened during a power failure;
FIG. 2 is a bloc~ diagram of a gaming device in accordance with the present invention;
FIG. 3 is a flow chart illustrating a routine for recording door open events in a non-erasable programmable memory: and FIG. 4 i~ a flow chart illu~trating a routin~
for checking recorded door open event records for verification thereof.
~EST MO~E FOR CA~RYING QUT T~ INVENTION
A gaming device lO as illustrated in Figs. 1 and 2 includes a cabinet 12 and a door 14 through which access to the controls, generally designated 16, of the gaming devic~ may be hadO Th~ door 14 includes a lock 18 that is unlocked by a key 20 rotatirl5~ a lock tang 22 about an axis 24 of the lock 18 in a direction towards a plunger 26 of a solenoid 30 28 so as to all~w the door 14 tu be opened when the plung~r 26 i~ in a compr~s~ed position. ThQ
~301anoid 28 i~ mount~d to an inner wall of the cabinet 12 ~y a bracket 32 so that when th~ plunger 26 is in an extended position, t~e plun~er 26 3~ inter~eres with the rotation of the lock tang ~.
~ ore particularly/ when power i8 ~upplied to the solenoid 28 via a pair of leads 34, the solenoid W093/182S6 PCT~US93/01282 213170~ 4 28 applies a force on the plunger 26 to pull the plunger 26 in towards the body of the solenoid 28, overcoming the force of a spring 30 that biases the plunger 26 towards the cabinet 12 of the gaming device. When the plunger 26 is pulled in towards the body of the solenoid 28, the plunger 26 is not in an interfering relationship with the lock tang 22. Therefore when power is applied to the solenoid 28, the lock tang 22 can be rotated by the key 20 past the plunger 26 to open the door 14. During a power failure, the golenoid 28 does not exert a force on the plunger 26 so that the plunger 26 i~
biased by the spring 30 towards the cabinet 12.
When the plunger 26 is biased towards the cabinet 12 during a power failure, the plunger 26 interfere8 with the lock tang 24 so as to prevent ~he door 14 from being opened by the key 20 durixlg the pow~r failure.
~ n order to monitor the op~ning of thQ door 14 20 while power is applied to the gaming device 10 and thus to the solen~id 28, the gamins device 10 includes a door opan switch 40 a~ depict~d in Fig.
2. The door ope~ switch 40 may be any witch that - is com~only used to detect the opening of a door and 2S which provid~^e a signal that may ~e coupled to a processor such as the microprocessor 42 of the gaming devic:e lo. The microproc~sor 42 control~
the operation of the gaming de~ice 10 in accordance with ~oftware and data respecti~Ply stored in a ~ON
~0 44 and a R~ 46. ~ore particularly, the ; microproces~or 42 c:ontrol~ a video display ~ whic~
~ nterfac:e~ with a pl~yer to present a game in response to th~ d~po~it OI the corr~ct coins as d~tect~d by a coin det~ctor 50.
The microprocessor 42 al~o opera~e~ in accord~nce with a routine su~ as depictsd in ~ig. 3 to record t~e time of occurrence of each door open event detected by the switch 40. The microprocessor W093/18256 2 1 3 1 7 n 7 2 1 3 17 0 7 PCT/US93/012X2 42 records this information in a PROM 52 in a nonvolatile fashion to obviate the need to provide a printed record~ The information recorded in the PROM 52 can also be protected by a password and check sum. Because the information stored in the PROM 52 is machine readable, the microprocessor 42 may transfer the information stored in the PROM 52 via a communication interface 54 ~uch as an RS232 interface or the like to a central ~tation 56 which monitor~ the operation of one or more gaming devices. Further, the microproces30r operating in accordance with the routine depicted in Fig. 4 checks the records stored in the PROM 52 indicating the time of occurrence of each door open event to verify the records. If anomaliec are discovered in the ~tored record~, the microprocessor 42 can prevent continued operation of the ga~ing device and/or generate alarm signals. It is not~d th2t although a P~OM i~ depicted for the me~ory 52, other nonera~able programmable ~emories may be utilized ~uch as a WORM, i.e., ~ write once read many ~2mory.
As shown in Fig. 3, the microprocessor 42 proceeds from a block 60 to a block 62 upon receipt of a door open signal from the d~or open switch 40.
At block 62, the microproc~ssor 42 increments a PR~M
address pointer to a next sequential address. At block ~4 the microprocessor 42 cets the pr~sent address pointer equal to the addresæ incremented to at bloc~ 62 and at block 66, the microproce~sor 42 s~ores the present address pointer. At block 68 the microproces~or ~2 records the date and time of the - de~ected door opening in thQ PRO~ 52 at th2 addr~s~
of the present address pointer. Thus, the microprocessor 42 in a~cordance with th~ routine dep~ctad in Fig. 3 re~ord~ th~ ti~ o~ occurrenc~ of each door opening in a sequential mann~r ~n the PROM
52. This allows the microprocessor 42 operating in accordance with the routine depicted in Fig. 4 to WO93/182~6 2 1 3 1 7 0 7 PCT/US93/01282 verify the information stored in the PROM 52 to determine if the information stored is indeed sequential and in the past.
More particularly, the microprocessor 42 at a block 72 first initializes a vaxiable y to 3.
Thereafter, at block 74, the microprocessor 42 reads the date and time information stored at the address in PROM 52 and at block 76 reads the date and time information stored at ~he next s~quential PROM
address ~1- Therea~t~r, the microproc~ssor 42 at block 78 determine~ whether the date stored at the address * is earlier than the date stored at the next sequential location. If it is, the microprocessor proceeds to block 86 to increment y 15 80 that the data stored at the next equential PRO~
address can be verified against the data stored at the preceding PROM address. If the microprocessor 10 deter~in~ a~ block 78 that the date storQd at the addre 8 ~ i~ not earlier than the date stored at the next sequential address, the microprocessor proceeds to block 80 to determine whether the date stored at the address ~ is e~ual to the date stored at that next sequential address. If the microprocessor determin~s at block 80 that tha two date~ are not ~ual, th~. microprocessor lO proceeds to block 82 to set an alarm fla~ to which the microprocessor 42 ~y respond to by haltin~ the operation of the ~a~ing device or by generating an alar~ ~ignal. If the microproce.sor 42 determines at block 80 that the t~o dates being ao~pared are equal, the microprocesæor proceeds to block 84 to determine w~ether ~he ti~e stored at the addre~s i8 ~arlier than ~he time stored at the next s~qu~ntial address. If the time stored at the addr~s~ * i~ not earlier than the ti~e ~tored at the next sequential address, the ~icroprocessor 42 proceeds to block 82 to set the alarm flag.
Otherwise, the microprocessor 42 proceeds to block 86 to increment the variable y. After incrementing the variable y at block 86, the microprocessor 42 proceed~ to block 88 to determine whether all of the information stored in the ~ROM 52 has been checked and if ~o, the microprocessor 42 exits the routine at block 90.
Because access to the controls 16 of the gaming device lO i8 prevented via the door 14 during a power failure, the controls 16 cannot be tampered with unless the door 14 and cabinet 12 ar~
physically damaged in a way that is readily, visually apparent. There~ore, oE~eration of the ga~ing device 10 will be halted if the controls have been tampered with during a power failure. When 15 power is ~upplied to the gaming device 10, th~
microprocessor 42 monitors th~ door opening ~vents and logs the tLme of occurrence in a man~er to readily indicate possible tampering with the gaming device. Becau~e the informatlon is logged in a machine readable form a~ opposed to on paper, th~
infor~ation can readily be transferred to a central monitoring station. Further, the microproces~or 42 can itself veri~y the data due to the seguential nature in which the data is ~tored ~o as to prevent op~ration of the ga~ing device lO or to generate alarms if any anomalies are detected.
Many modi~ications and variations of the pres~nt in~ention are poæsible in light of the above teachings. Thus it iB to be understQod that, within 3 0 the scop~ o~ the appended claims, the invention may be practiced otherwise than aæ described hereinabove.
Claims (16)
1. In a gaming device having a cabinet housing a controller for the gaming device, the cabinet having a door through which access to the controller may be had, a system for preventing said door from being opened during a power failure comprising;
a lock member mounted relative to said cabinet and door, said lock member having a first position preventing said door from being opened and being movable to a second position to allow said door to be opened; and means operable during a power failure for interfering with said lock member to prevent movement of said lock member from said first position to said second position.
a lock member mounted relative to said cabinet and door, said lock member having a first position preventing said door from being opened and being movable to a second position to allow said door to be opened; and means operable during a power failure for interfering with said lock member to prevent movement of said lock member from said first position to said second position.
2. A gaming device as recited in Claim 1 wherein said movement preventing means includes an interference member biased by a spring to interfere with said lock member and an actuator that is responsive to the application of electrical power to move said interference member out of engagement with said lock member.
3. A gaming device as recited in Claim 1 wherein said movement preventing means includes a solenoid with a spring-biased plunger.
4. A gaming device as recited in Claim 1 further including a switch device mounted relative to said door to detect the opening of said door and to provide a door open signal in response thereto and means included in said controls responsive to a door open signal for storing in a non-erasable memory information representing the times of occurrence of the opening of said door.
5. A gaming device as recited in Claim 4 wherein said information is stored in a programmable read only memory.
6. A gaming device as recited in Claim 4 wherein said memory has addressable, sequential memory locations and said control means stores said information in a sequential manner.
7. A gaming deice as recited in Claim 6 wherein said control means includes means for verifying said information relative to said memory locations.
8. In a gaming device having a cabinet housing controls for the gaming device, the cabinet having a door through which access to the controls may be had, a system for monitoring door opening events comprising:
a switch device mounted relative to said door to detect the opening of said door and provide a door open signal in response thereto; and means included in said controls responsive to door open signal for storing in a non-erasable programmable memory information representing the time of occurrence of an opening of said door.
a switch device mounted relative to said door to detect the opening of said door and provide a door open signal in response thereto; and means included in said controls responsive to door open signal for storing in a non-erasable programmable memory information representing the time of occurrence of an opening of said door.
9. A gaming device as recited in Claim 8 wherein said information is stored in a programmable read only memory.
10. A gaming device as recited in Claim 6 wherein said memory has addressable, sequential memory locations and said control means stores said information in a sequential manner.
11. A gaming device as recited in Claim 8 wherein said control means includes means for verifying said information relative to said memory locations.
12. A gaming device as recited in Claim 8 including means for preventing said door from being opened during a power failure.
13. A gaming device as recited in Claim 12 including a lock member mounted relative to said cabinet and door, said lock member in a first position preventing said door from being opened and being movable to a second position to allow said door to be opened; and an interference member biased by a spring to interfere with said lock member, said interference member being coupled to an actuator that is responsive to the application of electrical power to move said interference member out of engagement with said lock member.
14. A gaming device as recited in Claim 12 wherein said preventing means includes a solenoid having a plunger that is spring biased to interfere with said lock member during a power failure.
15. In a gaming device having a cabinet housing controls for the gaming device, the cabinet having a door through which access to the controls may be had, a door open monitoring system comprising:
means for preventing said door from being opened during a power failure; and means operable during the restoration of power for storing in a non-erasable programmable memory information representing the times of occurrence of each opening of said door.
means for preventing said door from being opened during a power failure; and means operable during the restoration of power for storing in a non-erasable programmable memory information representing the times of occurrence of each opening of said door.
16. A gaming device as recited in claim 15 further including means for transmitting the information stored in said memory to a remote location.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US848,376 | 1992-03-09 | ||
US07/848,376 US5224707A (en) | 1992-03-09 | 1992-03-09 | Security system for a gaming device |
Publications (1)
Publication Number | Publication Date |
---|---|
CA2131707A1 true CA2131707A1 (en) | 1993-09-16 |
Family
ID=25303095
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CA 2131707 Abandoned CA2131707A1 (en) | 1992-03-09 | 1993-02-12 | Security system for a gaming device |
Country Status (6)
Country | Link |
---|---|
US (1) | US5224707A (en) |
EP (1) | EP0631642A4 (en) |
JP (1) | JPH07504724A (en) |
KR (1) | KR950700472A (en) |
CA (1) | CA2131707A1 (en) |
WO (1) | WO1993018256A2 (en) |
Families Citing this family (21)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3178679B2 (en) * | 1994-09-23 | 2001-06-25 | シーエスビー−システム ソフトウエア−エントヴィックルング ウント ウンテルネーメンスベラツング ゲゼルシャフト ミット ベシュレンクテル ハフツング | Method and apparatus for standardizable data management |
US5829282A (en) * | 1994-11-21 | 1998-11-03 | Caterpillar Inc. | Control lever lock assembly |
US5879234A (en) * | 1997-10-01 | 1999-03-09 | Universal De Desarrollos Electronicos, S.A. (Unidesa) | Security system for reel type slot machine with physical mapping to control the win odds |
DE19808270C1 (en) * | 1998-02-27 | 1999-10-07 | Loh Kg Rittal Werk | Lock for a control cabinet door or machine cladding |
DE19808271C1 (en) * | 1998-02-27 | 1999-09-30 | Loh Kg Rittal Werk | Lock for a control cabinet door or machine cladding |
EP1130555B1 (en) * | 2000-03-03 | 2009-11-18 | Konami Digital Entertainment Co., Ltd. | Remote, central monitoring system for game machines |
DE10025082A1 (en) * | 2000-05-20 | 2001-12-06 | Geze Gmbh | Security and monitoring device |
US6420972B1 (en) * | 2000-10-18 | 2002-07-16 | Wms Gaming, Inc. | Door monitor for a gaming machine |
US8708828B2 (en) | 2001-09-28 | 2014-04-29 | Igt | Pluggable modular gaming modifiers and configuration templates for gaming environments |
US7931533B2 (en) | 2001-09-28 | 2011-04-26 | Igt | Game development architecture that decouples the game logic from the graphics logics |
US6902481B2 (en) | 2001-09-28 | 2005-06-07 | Igt | Decoupling of the graphical presentation of a game from the presentation logic |
US7066816B2 (en) * | 2003-01-08 | 2006-06-27 | Atronic International Gmbh | Bill stacker and hopper access technique for a gaming device |
US20050184868A1 (en) * | 2004-02-19 | 2005-08-25 | Wms Gaming Inc. | System and method for detecting tampering in a gaming machine |
US7722468B2 (en) * | 2005-03-09 | 2010-05-25 | Igt | Magnetoresistive memory units as read only memory devices in gaming machines |
US20060205513A1 (en) * | 2005-03-09 | 2006-09-14 | Igt | MRAM as nonvolatile safe storage for power hit and ESD tolerance in gaming machines |
US7736234B2 (en) * | 2005-03-09 | 2010-06-15 | Igt | MRAM as critical event storage for powered down gaming machines |
ATE474985T1 (en) * | 2005-04-06 | 2010-08-15 | Easylock Af Marts 2008 Aps | SECURITY MECHANISM FOR WINDOWS AND DOORS |
US7553237B2 (en) | 2006-03-23 | 2009-06-30 | Wms Gaming Inc. | Gaming machine with modular actuator for remote door latch |
US8191936B2 (en) * | 2008-11-12 | 2012-06-05 | Cole Kepro International, Llc | Gaming machine door latch |
US10745940B2 (en) * | 2018-05-21 | 2020-08-18 | Aristocrat Technologies Australia Pty Limited | Universal switch assembly for locking and unlocking an access door of a gaming machine cabinet |
CN110046883B (en) | 2018-12-25 | 2024-02-09 | 创新先进技术有限公司 | Monitoring method and system for offline payment machine |
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Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB1538297A (en) * | 1975-11-21 | 1979-01-17 | Access Control Syst | Door lock apparatus |
US4397509A (en) * | 1981-03-26 | 1983-08-09 | Universal Research Laboratories, Incorporated | Arcade game housing |
US4795155A (en) * | 1986-06-30 | 1989-01-03 | Grande Fulvio R | Powder down door open memory latch for a gaming device |
US4909053A (en) * | 1988-05-17 | 1990-03-20 | Liberty Telephone Communications, Inc. | High security door locking device |
DE3840624C2 (en) * | 1988-12-02 | 2000-11-30 | Nsm Ag | Process for checking the opening of the door of a coin-operated machine and control device for carrying out the process |
-
1992
- 1992-03-09 US US07/848,376 patent/US5224707A/en not_active Expired - Fee Related
-
1993
- 1993-02-12 WO PCT/US1993/001282 patent/WO1993018256A2/en not_active Application Discontinuation
- 1993-02-12 JP JP5515683A patent/JPH07504724A/en active Pending
- 1993-02-12 CA CA 2131707 patent/CA2131707A1/en not_active Abandoned
- 1993-02-12 EP EP93905913A patent/EP0631642A4/en not_active Withdrawn
-
1994
- 1994-09-08 KR KR1019940703138A patent/KR950700472A/en not_active Application Discontinuation
Also Published As
Publication number | Publication date |
---|---|
KR950700472A (en) | 1995-01-16 |
EP0631642A1 (en) | 1995-01-04 |
JPH07504724A (en) | 1995-05-25 |
WO1993018256A2 (en) | 1993-09-16 |
US5224707A (en) | 1993-07-06 |
WO1993018256A3 (en) | 1993-10-28 |
EP0631642A4 (en) | 1995-11-02 |
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Legal Events
Date | Code | Title | Description |
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FZDE | Discontinued |