CN103285594A - 一种将玩家运动数据同步到游戏中的方法和系统 - Google Patents

一种将玩家运动数据同步到游戏中的方法和系统 Download PDF

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Publication number
CN103285594A
CN103285594A CN2012100653032A CN201210065303A CN103285594A CN 103285594 A CN103285594 A CN 103285594A CN 2012100653032 A CN2012100653032 A CN 2012100653032A CN 201210065303 A CN201210065303 A CN 201210065303A CN 103285594 A CN103285594 A CN 103285594A
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player
exercise
recreation
data
amount
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Pending
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CN2012100653032A
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English (en)
Chinese (zh)
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王琦凡
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Priority to CN2012100653032A priority Critical patent/CN103285594A/zh
Priority to PCT/CN2012/075677 priority patent/WO2013131323A1/zh
Publication of CN103285594A publication Critical patent/CN103285594A/zh
Pending legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/46Computing the game score
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/218Input arrangements for video game devices characterised by their sensors, purposes or types using pressure sensors, e.g. generating a signal proportional to the pressure applied by the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/327Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/58Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/65Methods for processing data by generating or executing the game program for computing the condition of a game character
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/69Involving elements of the real world in the game world, e.g. measurement in live races, real video
CN2012100653032A 2012-03-05 2012-03-05 一种将玩家运动数据同步到游戏中的方法和系统 Pending CN103285594A (zh)

Priority Applications (2)

Application Number Priority Date Filing Date Title
CN2012100653032A CN103285594A (zh) 2012-03-05 2012-03-05 一种将玩家运动数据同步到游戏中的方法和系统
PCT/CN2012/075677 WO2013131323A1 (zh) 2012-03-05 2012-05-17 一种将玩家运动数据同步到游戏中的方法和系统

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN2012100653032A CN103285594A (zh) 2012-03-05 2012-03-05 一种将玩家运动数据同步到游戏中的方法和系统

Publications (1)

Publication Number Publication Date
CN103285594A true CN103285594A (zh) 2013-09-11

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CN2012100653032A Pending CN103285594A (zh) 2012-03-05 2012-03-05 一种将玩家运动数据同步到游戏中的方法和系统

Country Status (2)

Country Link
CN (1) CN103285594A (de)
WO (1) WO2013131323A1 (de)

Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN105487677A (zh) * 2016-01-25 2016-04-13 深圳市宜康达信息技术有限公司 一种儿童行为及运动轨迹监测系统及其方法
CN107088303A (zh) * 2016-02-17 2017-08-25 哈尔滨挖掘者游戏开发有限公司 一种连接游戏世界与现实的游戏技术方案
CN108421216A (zh) * 2018-03-30 2018-08-21 广东工业大学 确定用户运动速度和运动方向的系统及应用该系统的能实现万向的位移运动装置
CN108770046A (zh) * 2018-04-08 2018-11-06 天芯智能(深圳)股份有限公司 一种智能手表的节省电量的方法
CN109091873A (zh) * 2018-08-01 2018-12-28 西咸新区沣西新城小渣信息科技有限公司 虚拟人物的互动方法
CN114659245A (zh) * 2022-03-31 2022-06-24 宁波奥克斯电气股份有限公司 一种基于运动量控制空调运行的系统及方法

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6770145B1 (ja) 2019-07-05 2020-10-14 任天堂株式会社 情報処理プログラム、情報処理システム、情報処理装置、および、情報処理方法

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20080126013A1 (en) * 2006-11-08 2008-05-29 Valtion Teknillinen Tutkimuskeskus Modification of a user specific configuration of a remote on-line service application in accordance with accumulated physical activity data of the user
CN101367011A (zh) * 2007-08-17 2009-02-18 阿迪达斯国际经营管理有限公司 具有电子游戏特征的运动电子训练系统及其应用
CN101816831A (zh) * 2010-04-20 2010-09-01 陆怡然 基于健身器材的游戏角色属性养成系统和方法
CN201625415U (zh) * 2010-04-16 2010-11-10 苏州百源软件设计有限公司 电子跑步鞋
CN202654690U (zh) * 2012-03-05 2013-01-09 王琦凡 一种将玩家运动数据同步到游戏中的系统

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20080126013A1 (en) * 2006-11-08 2008-05-29 Valtion Teknillinen Tutkimuskeskus Modification of a user specific configuration of a remote on-line service application in accordance with accumulated physical activity data of the user
CN101367011A (zh) * 2007-08-17 2009-02-18 阿迪达斯国际经营管理有限公司 具有电子游戏特征的运动电子训练系统及其应用
CN201625415U (zh) * 2010-04-16 2010-11-10 苏州百源软件设计有限公司 电子跑步鞋
CN101816831A (zh) * 2010-04-20 2010-09-01 陆怡然 基于健身器材的游戏角色属性养成系统和方法
CN202654690U (zh) * 2012-03-05 2013-01-09 王琦凡 一种将玩家运动数据同步到游戏中的系统

Cited By (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN105487677A (zh) * 2016-01-25 2016-04-13 深圳市宜康达信息技术有限公司 一种儿童行为及运动轨迹监测系统及其方法
CN107088303A (zh) * 2016-02-17 2017-08-25 哈尔滨挖掘者游戏开发有限公司 一种连接游戏世界与现实的游戏技术方案
CN108421216A (zh) * 2018-03-30 2018-08-21 广东工业大学 确定用户运动速度和运动方向的系统及应用该系统的能实现万向的位移运动装置
CN108421216B (zh) * 2018-03-30 2023-08-22 广东工业大学 确定用户运动速度和运动方向的系统及应用该系统的能实现万向的位移运动装置
CN108770046A (zh) * 2018-04-08 2018-11-06 天芯智能(深圳)股份有限公司 一种智能手表的节省电量的方法
CN108770046B (zh) * 2018-04-08 2021-04-30 天芯智能(深圳)股份有限公司 一种智能手表的节省电量的方法
CN109091873A (zh) * 2018-08-01 2018-12-28 西咸新区沣西新城小渣信息科技有限公司 虚拟人物的互动方法
CN114659245A (zh) * 2022-03-31 2022-06-24 宁波奥克斯电气股份有限公司 一种基于运动量控制空调运行的系统及方法

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Application publication date: 20130911