DE69734658D1 - Verfahren und system für virtuelle kinematographie - Google Patents

Verfahren und system für virtuelle kinematographie

Info

Publication number
DE69734658D1
DE69734658D1 DE69734658T DE69734658T DE69734658D1 DE 69734658 D1 DE69734658 D1 DE 69734658D1 DE 69734658 T DE69734658 T DE 69734658T DE 69734658 T DE69734658 T DE 69734658T DE 69734658 D1 DE69734658 D1 DE 69734658D1
Authority
DE
Germany
Prior art keywords
kinematography
virtual
virtual kinematography
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
DE69734658T
Other languages
English (en)
Other versions
DE69734658T2 (de
Inventor
F Cohen
Li-Wei He
David Salesin
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Microsoft Corp
Original Assignee
Microsoft Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Microsoft Corp filed Critical Microsoft Corp
Application granted granted Critical
Publication of DE69734658D1 publication Critical patent/DE69734658D1/de
Publication of DE69734658T2 publication Critical patent/DE69734658T2/de
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6661Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6661Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
    • A63F2300/6669Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera using a plurality of virtual cameras concurrently or sequentially, e.g. automatically switching between fixed virtual cameras when a character change rooms
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6661Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
    • A63F2300/6684Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera by dynamically adapting its position to keep a game object in its viewing frustrum, e.g. for tracking a character or a ball
DE69734658T 1996-08-02 1997-08-01 Verfahren und system für virtuelle kinematographie Expired - Lifetime DE69734658T2 (de)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US08/691,996 US6040841A (en) 1996-08-02 1996-08-02 Method and system for virtual cinematography
US691996 1996-08-02
PCT/US1997/013655 WO1998008192A1 (en) 1996-08-02 1997-08-01 Method and system for virtual cinematography

Publications (2)

Publication Number Publication Date
DE69734658D1 true DE69734658D1 (de) 2005-12-22
DE69734658T2 DE69734658T2 (de) 2006-08-10

Family

ID=24778853

Family Applications (1)

Application Number Title Priority Date Filing Date
DE69734658T Expired - Lifetime DE69734658T2 (de) 1996-08-02 1997-08-01 Verfahren und system für virtuelle kinematographie

Country Status (8)

Country Link
US (1) US6040841A (de)
EP (1) EP0917689B1 (de)
JP (1) JP2000516371A (de)
CN (1) CN1319026C (de)
AU (1) AU4146397A (de)
CA (1) CA2260837C (de)
DE (1) DE69734658T2 (de)
WO (1) WO1998008192A1 (de)

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CN103325134A (zh) * 2012-03-23 2013-09-25 天津生态城动漫园投资开发有限公司 一种实时立体动画(2k)创作平台
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WO2017036953A1 (en) * 2015-09-02 2017-03-09 Thomson Licensing Method, apparatus and system for facilitating navigation in an extended scene
CN106780678A (zh) * 2017-02-03 2017-05-31 北京华严世界影业有限公司 一种实时全模拟动画电影制作方法和系统
KR101918853B1 (ko) * 2017-06-28 2018-11-15 민코넷주식회사 게임 리플레이 영상 생성 시스템
CN109420338A (zh) 2017-08-31 2019-03-05 腾讯科技(深圳)有限公司 模拟镜头移动的虚拟场景显示方法及装置、电子设备
CN108551557B (zh) * 2018-04-20 2022-02-08 北京艾沃次世代文化传媒有限公司 后期前置数字虚拟片场系统
CN114126728A (zh) * 2019-06-12 2022-03-01 犹尼蒂知识产权有限公司 用于管理故事中的对象的情绪相关性的方法和系统
JP7360989B2 (ja) 2019-06-27 2023-10-13 株式会社ドワンゴ 制御サーバ、端末、配信システム、制御方法、情報処理方法、及びプログラム
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Also Published As

Publication number Publication date
EP0917689B1 (de) 2005-11-16
CN1319026C (zh) 2007-05-30
CA2260837C (en) 2004-10-05
EP0917689A1 (de) 1999-05-26
DE69734658T2 (de) 2006-08-10
US6040841A (en) 2000-03-21
CA2260837A1 (en) 1998-02-26
WO1998008192A1 (en) 1998-02-26
EP0917689A4 (de) 2000-05-03
AU4146397A (en) 1998-03-06
CN1226328A (zh) 1999-08-18
JP2000516371A (ja) 2000-12-05

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Legal Events

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8364 No opposition during term of opposition