US20120069197A1 - Method and process of making camouflage patterns - Google Patents

Method and process of making camouflage patterns Download PDF

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Publication number
US20120069197A1
US20120069197A1 US13/137,835 US201113137835A US2012069197A1 US 20120069197 A1 US20120069197 A1 US 20120069197A1 US 201113137835 A US201113137835 A US 201113137835A US 2012069197 A1 US2012069197 A1 US 2012069197A1
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Prior art keywords
camouflage
objects
color
pattern
scene
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Abandoned
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US13/137,835
Inventor
Stephen Michael Maloney
Stephen Edward Kirkpatrick
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MUDDY WATER CAMO LLC
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Stephen Michael Maloney
Stephen Edward Kirkpatrick
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Priority to US13/137,835 priority Critical patent/US20120069197A1/en
Publication of US20120069197A1 publication Critical patent/US20120069197A1/en
Priority to US14/455,918 priority patent/US8971661B2/en
Assigned to MUDDY WATER CAMO, LLC reassignment MUDDY WATER CAMO, LLC ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS). Assignors: MALONEY, STEPHEN MICHAEL
Priority to US14/600,190 priority patent/US9322620B2/en
Priority to US15/005,246 priority patent/US9835415B2/en
Abandoned legal-status Critical Current

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    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F41WEAPONS
    • F41HARMOUR; ARMOURED TURRETS; ARMOURED OR ARMED VEHICLES; MEANS OF ATTACK OR DEFENCE, e.g. CAMOUFLAGE, IN GENERAL
    • F41H3/00Camouflage, i.e. means or methods for concealment or disguise
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F41WEAPONS
    • F41HARMOUR; ARMOURED TURRETS; ARMOURED OR ARMED VEHICLES; MEANS OF ATTACK OR DEFENCE, e.g. CAMOUFLAGE, IN GENERAL
    • F41H3/00Camouflage, i.e. means or methods for concealment or disguise
    • F41H3/02Flexible, e.g. fabric covers, e.g. screens, nets characterised by their material or structure
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06KGRAPHICAL DATA READING; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
    • G06K15/00Arrangements for producing a permanent visual presentation of the output data, e.g. computer output printers
    • G06K15/02Arrangements for producing a permanent visual presentation of the output data, e.g. computer output printers using printers
    • G06K15/18Conditioning data for presenting it to the physical printing elements
    • G06K15/1867Post-processing of the composed and rasterized print image
    • G06K15/1872Image enhancement
    • G06K15/1878Adjusting colours
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T3/00Geometric image transformation in the plane of the image
    • G06T3/40Scaling the whole image or part thereof
    • G06T3/4038Scaling the whole image or part thereof for image mosaicing, i.e. plane images composed of plane sub-images
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/10Segmentation; Edge detection
    • G06T7/13Edge detection
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N1/00Scanning, transmission or reproduction of documents or the like, e.g. facsimile transmission; Details thereof
    • H04N1/387Composing, repositioning or otherwise geometrically modifying originals
    • H04N1/3876Recombination of partial images to recreate the original image
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N1/00Scanning, transmission or reproduction of documents or the like, e.g. facsimile transmission; Details thereof
    • H04N1/46Colour picture communication systems
    • H04N1/56Processing of colour picture signals
    • H04N1/60Colour correction or control
    • H04N1/6072Colour correction or control adapting to different types of images, e.g. characters, graphs, black and white image portions
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N1/00Scanning, transmission or reproduction of documents or the like, e.g. facsimile transmission; Details thereof
    • H04N1/46Colour picture communication systems
    • H04N1/56Processing of colour picture signals
    • H04N1/60Colour correction or control
    • H04N1/6083Colour correction or control controlled by factors external to the apparatus
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N1/00Scanning, transmission or reproduction of documents or the like, e.g. facsimile transmission; Details thereof
    • H04N1/46Colour picture communication systems
    • H04N1/56Processing of colour picture signals
    • H04N1/60Colour correction or control
    • H04N1/6083Colour correction or control controlled by factors external to the apparatus
    • H04N1/6086Colour correction or control controlled by factors external to the apparatus by scene illuminant, i.e. conditions at the time of picture capture, e.g. flash, optical filter used, evening, cloud, daylight, artificial lighting, white point measurement, colour temperature
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • G06T2207/10Image acquisition modality
    • G06T2207/10024Color image
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • G06T2207/10Image acquisition modality
    • G06T2207/10028Range image; Depth image; 3D point clouds
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • G06T2207/10Image acquisition modality
    • G06T2207/10141Special mode during image acquisition
    • G06T2207/10148Varying focus
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • G06T2207/10Image acquisition modality
    • G06T2207/10141Special mode during image acquisition
    • G06T2207/10152Varying illumination
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • G06T2207/20Special algorithmic details
    • G06T2207/20212Image combination
    • G06T2207/20221Image fusion; Image merging
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • G06T2207/30Subject of image; Context of image processing
    • G06T2207/30181Earth observation
    • G06T2207/30188Vegetation; Agriculture

Definitions

  • This invention relates to a pattern for camouflaging a user and to novel methods for making a pattern for camouflage.
  • camouflage Since World War II, a variety of patterns have been designed to camouflage people and objects in an outdoor environment. Military personnel use camouflage clothing for combat and training. Other users of camouflage include hunters, bird watchers, paint ball players and other outdoor recreation enthusiasts. Camouflage prevents people from being detected by other people and animals. A good camouflage can allow hunters and other wildlife watchers to avoid startling wildlife. Camouflage aids the military in performing covert operations and hiding from enemy fire.
  • camouflage was a single color, often a shade of green or brown. More recent camouflage arrangements include repeating geometric shapes with borders. This type of camouflage typically has two or three colors, including green, brown, or black. A green version of this camouflage is designed for hiding a person in a forested environment. Another version of this camouflage is light brown with dark borders around the geometric shapes to match a dry, desert background.
  • Camouflage clothing manufacturers have recently attempted to create a more realistic appearance by using plant-like three-dimensional additions. However, this camouflage is noisy, cumbersome and may catch on snags.
  • Camouflage clothing manufacturers have recently attempted to create a more realistic appearance by gathering photographic images and placing them in a perspective relationship so as to create the appearance of depth.
  • Camouflage clothing manufacturers have also recently attempted to create a more realistic appearance by gathering photographic images representing various desired colors to depict a desired pattern simulating a particular environment.
  • Camouflage clothing manufacturers have also recently attempted to create a more realistic appearance by gathering photographic images and placing portions of those images on the corners and edges of a pattern to create a repeating pattern of camouflage.
  • Camouflage clothing manufacturers have also recently attempted to create a more thorough pattern of camouflage by stacking smaller objects in a synthetic perspective relationship to create depth and to create the appearance of vegetation reaching to the top of the horizon in an infinite background setting.
  • Camouflage clothing manufacturers have also recently attempted to create depth and achieve desired color contrast by creating a background with a conglomerate of desired colors and blends giving the appearance of depth and distance that is out of focus.
  • Camouflage clothing manufacturers have also recently attempted to create a diverse pattern by gathering photographic images and placing portions of those images within a pattern to create a diverse pattern useful in different environments.
  • Camouflage clothing manufacturers have also recently attempted to create confusion in their pattern by using various color schemes and blends that attempt to avoid identification of the person wearing the camouflage pattern.
  • Prior art configurations fail to create a realistic waterfowl camouflage pattern because they all fail to incorporate water which is the primary part of the selected environment of waterfowl.
  • Prior configurations fail to create a realistic depiction of a particular environment because the images within the configuration are arranged in a synthetic relationship on a computer.
  • Prior art configurations fail to create realism because they fail to create an environment scene of Mother Nature. Many times the prior art only contains various objects of a selected environment without proper realistic assimilation of the elements of the environment.
  • camouflage including but not limited to: 1) creating the realistic appearance of depth; 2) matching of the desired environment; 3) versatility of images; 4) versatility of colors; 5) concealment in the selected environment; 6) proper separation of objects in the camouflage (not too busy and not too open); 7) a pattern repeat that does not take away from the effectiveness of the pattern or the marketability of the pattern; and, 8) creating the most realistic camouflage possible, the inventor must leave the computer room and spend his/her entire time in the field.
  • the current inventors are hunters and photographers and create their camouflage patterns almost entirely in the field, which is the best place to create the most realistic image.
  • camouflage One of the inventors' primary goals of the camouflage is to create realistic depth within the camouflage. Realistic depth is the most important aspect of camouflage. Depth within a surface is not associated with danger and, therefore, is the most important aspect of camouflage.
  • the color and image of water must also be adjusted and altered, both in the field and in the computer room, to achieve the desired color and image for the desired camouflage pattern.
  • the present invention provides a camouflage pattern comprising naturally occurring objects within a particular photographic scene along with other naturally occurring objects that have been harvested from either that particular environment or another naturally occurring environment.
  • Those harvested naturally occurring objects are incorporated into the particular photographic scene to accomplish a number of objectives including but not limited to: 1) adding depth to the environment; 2) matching of the desired environment; 3) versatility of images; 4) versatility of colors; 5) concealment in the selected environment; 6) proper separation of objects in the camouflage (not too busy and not too open); and 7) a pattern repeat that does not take away from the effectiveness of the pattern or the marketability of the pattern.
  • a camouflage pattern comprising naturally occurring objects within a particular photographic scene along with other naturally occurring objects that have been harvested from either that particular environment or another naturally occurring environment.
  • Those harvested naturally occurring objects are incorporated into the particular photographic scene to accomplish a number of objectives including but not limited to: 1) adding depth to the environment; 2) matching of the desired environment; 3) versatility of images; 4) versatility of colors; 5) concealment
  • camouflage The most realistic and effective camouflage must be designed primarily in the field and from the viewpoint of the particular animal or bird from which camouflage is sought. To that end, all photographic images must be taken from that particular viewpoint. Additionally, to reproduce the exact color of all of the objects in the photographs, pictures must be developed and produced on a surface. Portions of the objects depicted in the photograph must be matched with the photographic images to adjust the photographic color of the objects back to their original natural color prior to being subjected to the exterior conditions. Water color must sometimes be adjusted to counteract the reflective quality of water. Additionally, to reflect the true nature of the photographic scene used as the camouflage pattern, multiple pictures must be taken from the same exact viewpoint focusing on the various layers of the scene.
  • An even further object of the present invention is to provide a new and improved camouflage article and method which is susceptible of a low cost of manufacture with regard to both materials and labor, and which accordingly, is then susceptible of low prices of sale to the consuming public, thereby making such camouflage article and method available to the buying public.
  • Still yet a further object of the present invention is to provide a new and improved camouflage article and method which provides camouflage articles having naturally occurring elements.
  • a further object of the present invention is to provide a new and improved camouflage article and method that has naturally occurring depth.
  • a further object of the present invention is to provide a new and improved camouflage article and method having naturally occurring color and versatile color.
  • a further object of the present invention is to provide new and improved camouflage articles which are versatile in various hunting environments.
  • Still yet a further object of the present invention is to provide new and improved camouflage articles depicting a naturally occurring environment taken from the viewpoint of the most hunted animal or bird.
  • a further object of the present invention is to provide a new and improved camouflage article and method having naturally occurring pattern repeat.
  • a further object of the present invention is to provide a new and improved camouflage article and method having greater definition and clarity of naturally occurring elements.
  • a further object of the present invention is to provide a new and improved camouflage article and method, having the most realistic depiction of naturally occurring elements as possible, utilizing the most current available technology.
  • Still yet a further object of the present invention is to provide a new and improved camouflage article and method that is an actual scene within the selected environment that depicts all realistic features within the environment including realistic depth.
  • the first step in the process is to determine the primary target consumer of the camouflage pattern.
  • the target consumer i.e. duck hunter, deer hunter, turkey hunter, etc.
  • the developer will know from what viewpoint (most common view of a duck, deer, turkey, etc.) (hereinafter “selected viewpoint”) all of the photographic images will be taken.
  • selected environment for the camouflage pattern
  • step 4 photographic information in step 5 must be gathered from a variety of places often requiring extensive travel.
  • the developer must carry means of taking photographic images from the selected viewpoint (i.e. tripods, ladders, tree stands, etc.).
  • step 6 The information gathered in step 6 is then analyzed to determine commonality of objects and colors to determine a possible location for the base photographic scene (hereinafter “photographic scene”).
  • the photographic scene will be the base of the camouflage pattern.
  • the photographic scene must include but is not limited to the following: 1) versatility of color; 2) versatility of objects in the scene; 3) maximum depiction of depth; 4) not too busy nor too sparse; 5) must be amenable to a repeating pattern (see steps 16-18); 6) must have as many desired elements as possible for final pattern; 7) ease of working environment is helpful but should not be prohibitive; 8) must be able to add harvested objects to the scene to complete the scene; 9) it is helpful if the objects that are not in the photographic scene can be found and harvested in close proximity to the scene; 10) the scene must contain marketable images that are appealing to the eye; 11) the scene must be both effective for its primary purpose and marketable to consumers; 12) the scene must clearly depict realism and, therefore, cannot be unusual; 13) a primary goal is to pick a scene where many hunters will look at it and say, “that is where I hunt.”
  • step 11 The scene must now be analyzed to determine: 1) whether it is in fact the desired base scene (if not you need to go back to step 4 and start over); 2) what the photographic scene needs to accomplish the ultimate goals including, but not limited to, those related in step 9 .
  • objects In order to create desired versatility of objects within the pattern, objects must be harvested in the field to create a pattern that achieves this objective.
  • All edges of the photographic scene must either be blank or contain objects that can be split from left to right and/or top to bottom to promote a continuous repeat.
  • Patterns containing water are the easiest to create a continuous repeat because water can surround the edges and reflections can be used to repeat items from top to bottom.
  • each layer of the photographic scene can be varied slightly from best to worst and front to back to accentuate depth as desired.
  • step 22 In order to complete step 22 , you must harvest representative samples of all objects within the photographic scene.
  • the harvested objects are then physically compared to the print substrate.
  • Color is adjusted with the goal of matching the substrate color of the object to the actual color of the harvested object absent outside conditions. (i.e. direct light, shadows, bright light, dim light, etc.)
  • Step 27 is performed as many times as it takes to get the color as close as possible.
  • Steps 22 - 28 are performed for all objects within the photographic scene.
  • Step 31 must be performed for all objects in the photographic scene.
  • Photographs from step 19 must be stacked from farthest to closest to obtain one photographic scene.
  • step 21 Close-up pictures of the foreground taken in step 21 can replace the same images on the computer to increase clarity and the amount of photographic information within the photographic scene.
  • This step has the effect of expanding the information within the camouflage file, which increases clarity and allows the image to be expanded without losing clarity.
  • Step 34 also has the effect of expanding the file.
  • water can be used to fade in and out on the edges of the repeat. Water can also be used to repeat vertically with reflections the same as a mirror.
  • Objects that are on the edges can be split from top to bottom or left to right to develop a continuous repeating pattern that disguises the repeat.
  • camouflage pattern A draft of the camouflage pattern is now complete. Repeat the entire process or only the parts of the process that relate to the objects or color that are undesirable within the pattern.
  • all of the above steps can be performed in another weather season.
  • all of the above steps can be performed from another animal or bird's viewpoint as identified in step 2 .
  • two different photographic scenes can be built due to the need for different patterns on pants and shirts because the hunter is usually sitting down and the desired environment changes from forest floor to the first three horizontal feet of the forest.
  • all viewpoint images desired in step 2 are taken from average animal height looking up toward a tree stand.
  • the sky is the background depending on the desired degree of the plant and tree matter covering the sky background.

Abstract

A pattern for camouflage and a method for making the pattern. The method includes taking photographic images from the perspective of the selected animal or bird. In one embodiment, the photographic image can be taken from above so as to create a finite background within the selected environment. In another embodiment, the pattern is adapted to be seamlessly repeatable across a surface. The method includes placing desired harvested abstracts into the photographic scene to obtain the desired effect of the camouflage pattern including color, composition, depth and repeat. The method also includes taking multiple photographs of the same scene from the same exact spot focusing on different parts of the photographic scene to add clarity to the images, enhance depth, and reach desired color palate. The method includes adjusting the color of objects, including water within the photographic scene, to reflect true color of objects absent outside conditions.

Description

    CROSS REFERENCE TO RELATED APPLICATIONS
  • Reference is made to Provisional Application Number 61/403,424 filed Sep. 16, 2010.
  • BACKGROUND
  • 1. The Field of the Invention
  • This invention relates to a pattern for camouflaging a user and to novel methods for making a pattern for camouflage.
  • 2. The Background Art
  • Since World War II, a variety of patterns have been designed to camouflage people and objects in an outdoor environment. Military personnel use camouflage clothing for combat and training. Other users of camouflage include hunters, bird watchers, paint ball players and other outdoor recreation enthusiasts. Camouflage prevents people from being detected by other people and animals. A good camouflage can allow hunters and other wildlife watchers to avoid startling wildlife. Camouflage aids the military in performing covert operations and hiding from enemy fire.
  • Early camouflage was a single color, often a shade of green or brown. More recent camouflage arrangements include repeating geometric shapes with borders. This type of camouflage typically has two or three colors, including green, brown, or black. A green version of this camouflage is designed for hiding a person in a forested environment. Another version of this camouflage is light brown with dark borders around the geometric shapes to match a dry, desert background.
  • Camouflage clothing manufacturers have recently attempted to create a more realistic appearance by using plant-like three-dimensional additions. However, this camouflage is noisy, cumbersome and may catch on snags.
  • Camouflage clothing manufacturers have recently attempted to create a more realistic appearance by gathering photographic images and placing them in a perspective relationship so as to create the appearance of depth.
  • Camouflage clothing manufacturers have also recently attempted to create a more realistic appearance by gathering photographic images representing various desired colors to depict a desired pattern simulating a particular environment.
  • Camouflage clothing manufacturers have also recently attempted to create a more realistic appearance by gathering photographic images and placing portions of those images on the corners and edges of a pattern to create a repeating pattern of camouflage.
  • Camouflage clothing manufacturers have also recently attempted to create a more thorough pattern of camouflage by stacking smaller objects in a synthetic perspective relationship to create depth and to create the appearance of vegetation reaching to the top of the horizon in an infinite background setting.
  • Camouflage clothing manufacturers have also recently attempted to create depth and achieve desired color contrast by creating a background with a conglomerate of desired colors and blends giving the appearance of depth and distance that is out of focus.
  • Camouflage clothing manufacturers have also recently attempted to create a diverse pattern by gathering photographic images and placing portions of those images within a pattern to create a diverse pattern useful in different environments.
  • Camouflage clothing manufacturers have also recently attempted to create confusion in their pattern by using various color schemes and blends that attempt to avoid identification of the person wearing the camouflage pattern.
  • Prior art configurations fail to create a realistic waterfowl camouflage pattern because they all fail to incorporate water which is the primary part of the selected environment of waterfowl.
  • Prior configurations fail to create a realistic depiction of a particular environment because the images within the configuration are arranged in a synthetic relationship on a computer.
  • Prior art configurations fail to create realism because they fail to create an environment scene of Mother Nature. Many times the prior art only contains various objects of a selected environment without proper realistic assimilation of the elements of the environment.
  • The prior art is developed primarily in a computer room with various photographic images and is almost entirely synthetically created. This synthetic creation takes away from the realism of the art.
  • Every time a portion of the prior art is altered with a computer from its original natural state it loses its realism, particularly depth. As a result, the currently available camouflage patterns totally lack realism.
  • In order to achieve the goals of camouflage including but not limited to: 1) creating the realistic appearance of depth; 2) matching of the desired environment; 3) versatility of images; 4) versatility of colors; 5) concealment in the selected environment; 6) proper separation of objects in the camouflage (not too busy and not too open); 7) a pattern repeat that does not take away from the effectiveness of the pattern or the marketability of the pattern; and, 8) creating the most realistic camouflage possible, the inventor must leave the computer room and spend his/her entire time in the field. The current inventors are hunters and photographers and create their camouflage patterns almost entirely in the field, which is the best place to create the most realistic image.
  • One of the inventors' primary goals of the camouflage is to create realistic depth within the camouflage. Realistic depth is the most important aspect of camouflage. Depth within a surface is not associated with danger and, therefore, is the most important aspect of camouflage.
  • The prior art does not contain realistic depth or, alternatively, can be improved upon tremendously.
  • The photographic images in prior art have not been altered to depict the true color of the photographed objects because the elements and conditions contribute to the color captured by the photograph. The color must, therefore, be adjusted back to its natural state absent outside conditions affecting colors.
  • The color and image of water must also be adjusted and altered, both in the field and in the computer room, to achieve the desired color and image for the desired camouflage pattern.
  • BRIEF SUMMARY OF THE INVENTION AND OBJECTS OF THE INVENTION
  • To achieve the foregoing and other advantages, the present invention, briefly described, provides a camouflage pattern comprising naturally occurring objects within a particular photographic scene along with other naturally occurring objects that have been harvested from either that particular environment or another naturally occurring environment. Those harvested naturally occurring objects are incorporated into the particular photographic scene to accomplish a number of objectives including but not limited to: 1) adding depth to the environment; 2) matching of the desired environment; 3) versatility of images; 4) versatility of colors; 5) concealment in the selected environment; 6) proper separation of objects in the camouflage (not too busy and not too open); and 7) a pattern repeat that does not take away from the effectiveness of the pattern or the marketability of the pattern. Along with the primary objective of creating the most realistic and effective camouflage possible with presently available technology.
  • The most realistic and effective camouflage must be designed primarily in the field and from the viewpoint of the particular animal or bird from which camouflage is sought. To that end, all photographic images must be taken from that particular viewpoint. Additionally, to reproduce the exact color of all of the objects in the photographs, pictures must be developed and produced on a surface. Portions of the objects depicted in the photograph must be matched with the photographic images to adjust the photographic color of the objects back to their original natural color prior to being subjected to the exterior conditions. Water color must sometimes be adjusted to counteract the reflective quality of water. Additionally, to reflect the true nature of the photographic scene used as the camouflage pattern, multiple pictures must be taken from the same exact viewpoint focusing on the various layers of the scene. This must be done due to the fact that the camera lense can only focus on particular objects. Also multiple shots of the same scene can be taken with close-ups on particular objects usually in the foreground to increase the resolution of the entire photographic scene. This adjustment must be made because the camera can't focus like the human or animal eye.
  • In summary, to produce the most realistic camouflage possible, the inventor must leave the computer room and get into the desired environment that he/she wishes to conceal within.
  • The above brief description sets forth rather broadly the more important features of the present invention in order that the detailed description thereof that follows may be better understood, and in order that the present contributions to the art may be better appreciated. There are, of course, additional features of the invention that will be described in detail hereinafter.
  • In this respect, before explaining a number of preferred embodiments of the invention in detail, it is understood that the invention is not limited in its application to the details of the construction and to the arrangements of the components set forth in the following description. The invention is capable of other embodiments and of being practiced and carried out in various ways. Also, it is to be understood, that the phraseology and terminology employed herein are for the purpose of description and should not be regarded as limiting.
  • As such, those skilled in the art will appreciate that the conception, upon which disclosure is based, may readily be utilized as a basis for designing other structures, methods, and systems for carrying out the several purposes of the present invention.
  • It is an object of the present invention to provide a new and improved camouflage article and method which has all of the advantages of the prior art and none of the disadvantages.
  • It is another object of the present invention to provide a new and improved camouflage article and method which may be easily and efficiently manufactured and marketed.
  • It is a further object of the present invention to provide a new and improved camouflage article and method which is of durable and reliable construction.
  • An even further object of the present invention is to provide a new and improved camouflage article and method which is susceptible of a low cost of manufacture with regard to both materials and labor, and which accordingly, is then susceptible of low prices of sale to the consuming public, thereby making such camouflage article and method available to the buying public.
  • Still yet a further object of the present invention is to provide a new and improved camouflage article and method which provides camouflage articles having naturally occurring elements.
  • A further object of the present invention is to provide a new and improved camouflage article and method that has naturally occurring depth.
  • A further object of the present invention is to provide a new and improved camouflage article and method having naturally occurring color and versatile color.
  • A further object of the present invention is to provide new and improved camouflage articles which are versatile in various hunting environments.
  • Still yet a further object of the present invention is to provide new and improved camouflage articles depicting a naturally occurring environment taken from the viewpoint of the most hunted animal or bird.
  • A further object of the present invention is to provide a new and improved camouflage article and method having naturally occurring pattern repeat.
  • A further object of the present invention is to provide a new and improved camouflage article and method having greater definition and clarity of naturally occurring elements.
  • A further object of the present invention is to provide a new and improved camouflage article and method, having the most realistic depiction of naturally occurring elements as possible, utilizing the most current available technology.
  • Still yet a further object of the present invention is to provide a new and improved camouflage article and method that is an actual scene within the selected environment that depicts all realistic features within the environment including realistic depth.
  • BRIEF DESCRIPTION OF FLOW CHART
  • A flow chart of the process of the invention is provided as Exhibit “A” to aid in the description of the invention.
  • DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS
  • It will be readily understood that the components of the present invention, as generally described herein, could be arranged and designed in a wide variety of different configurations. Thus, the following more detailed description of the embodiments of the system and method of the present invention is not intended to limit the scope of the invention. The scope of the invention is as broad as claimed herein. The illustrations are merely representative of certain, presently preferred embodiments of the invention. Those presently preferred embodiments of the invention will be best understood by detailed description of the methods of the description.
  • Those of ordinary skill in the art will, of course, appreciate that various modifications to the details of the description may easily be made without departing from the essential characteristics of the invention. Thus, the following description is intended only by way of example, and simply illustrates certain presently preferred embodiments consistent with the invention as claimed.
  • An example of the method of the invention is described in a step by step process in detail as follows:
  • 1. The first step in the process is to determine the primary target consumer of the camouflage pattern.
  • 2. After determining the target consumer (i.e. duck hunter, deer hunter, turkey hunter, etc.) The developer will know from what viewpoint (most common view of a duck, deer, turkey, etc.) (hereinafter “selected viewpoint”) all of the photographic images will be taken.
  • 3. Select the environment for the camouflage pattern (hereinafter “selected environment”).
  • 4. Determine the goal of versatility of the selected environment. This process includes but is not limited to determining how broad you want the pattern to be in terms of effectiveness in particular areas.
  • 5. Gather information in the field for the selected environment. All information must be gathered with photographic images from the selected viewpoint in the selected environment.
  • 6. Based on the desired versatility of the pattern (step 4), photographic information in step 5 must be gathered from a variety of places often requiring extensive travel. The developer must carry means of taking photographic images from the selected viewpoint (i.e. tripods, ladders, tree stands, etc.).
  • 7. The information gathered in step 6 is then analyzed to determine commonality of objects and colors to determine a possible location for the base photographic scene (hereinafter “photographic scene”). The photographic scene will be the base of the camouflage pattern.
  • 8. After determining a possible location for the photographic scene, pictures of many possible scenes are taken. The inventors have spent many days in the field at many different locations to find the photographic scene. This is the most difficult and the most important part of the invention.
  • 9. The photographic scene must include but is not limited to the following: 1) versatility of color; 2) versatility of objects in the scene; 3) maximum depiction of depth; 4) not too busy nor too sparse; 5) must be amenable to a repeating pattern (see steps 16-18); 6) must have as many desired elements as possible for final pattern; 7) ease of working environment is helpful but should not be prohibitive; 8) must be able to add harvested objects to the scene to complete the scene; 9) it is helpful if the objects that are not in the photographic scene can be found and harvested in close proximity to the scene; 10) the scene must contain marketable images that are appealing to the eye; 11) the scene must be both effective for its primary purpose and marketable to consumers; 12) the scene must clearly depict realism and, therefore, cannot be unusual; 13) a primary goal is to pick a scene where many hunters will look at it and say, “that is where I hunt.”
  • 10. After determining the base photographic scene, numerous photographs must be taken from the selected viewpoint. These photographs must be taken in various outdoor conditions: variable sunlight and wind and numerous combinations of these two variables.
  • 11. The scene must now be analyzed to determine: 1) whether it is in fact the desired base scene (if not you need to go back to step 4 and start over); 2) what the photographic scene needs to accomplish the ultimate goals including, but not limited to, those related in step 9.
  • 12. In order to create desired versatility of color, objects must be harvested in the field to create a pattern that achieves this objective.
  • 13. In order to create desired versatility of objects within the pattern, objects must be harvested in the field to create a pattern that achieves this objective.
  • 14. In order to create desired versatility of depth, objects must be harvested in the field to create a pattern that achieves this objective.
  • 15. The objects harvested in steps 12, 13, and 14 must now be arranged in the photographic scene and multiple pictures must be taken of the new photographic scene.
  • 16. All edges of the photographic scene must be analyzed to determine ease of repeat. The scene needs to be adjusted to comply with step 17 by adding or taking away harvested objects along the edge and corner of the photographic scene to promote the ease of repeat.
  • 17. All edges of the photographic scene must either be blank or contain objects that can be split from left to right and/or top to bottom to promote a continuous repeat.
  • 18. Patterns containing water are the easiest to create a continuous repeat because water can surround the edges and reflections can be used to repeat items from top to bottom.
  • 19. Multiple pictures of the photographic scene must now be taken at various depths from the same exact viewpoint focusing on different layers of the photographic scene to capture the entire scene at the desired focus level. The camera lens cannot focus like a human eye or animal eye. Numerous photographs must be taken and stacked to reproduce what can be seen by the human or animal eye.
  • 20. The focus of each layer of the photographic scene can be varied slightly from best to worst and front to back to accentuate depth as desired.
  • 21. Multiple photographs from the selected viewpoint must also be taken of selected items within the photographic scene foreground to add information to the final pattern scene. By taking multiple photographs within the scene one can exceed the technological limits of a single photograph by incorporating multiple photographs within the single photographic scene.
  • 22. The color of all objects in the photographic scene must now be adjusted back to “real” color.
  • 23. In order to complete step 22, you must harvest representative samples of all objects within the photographic scene.
  • 24. You must then take separate photographs of every object.
  • 25. The photographs must then be printed on a substrate.
  • 26. The harvested objects are then physically compared to the print substrate.
  • 27. Color is adjusted with the goal of matching the substrate color of the object to the actual color of the harvested object absent outside conditions. (i.e. direct light, shadows, bright light, dim light, etc.)
  • 28. Step 27 is performed as many times as it takes to get the color as close as possible.
  • 29. Steps 22-28 are performed for all objects within the photographic scene.
  • 30. Due to the reflective nature of water, the color may have to be adjusted multiple times to reach the desired color. Photographs of water within the photographic scene must be taken under different conditions (sunlight, cloud cover, dark reflections, light reflections, and combinations of these conditions).
  • 31. Once the developer has a hard copy of the true color of the objects within the photographic scene, he can adjust the color on the screen to match as close as possible. (Note: The color on the screen will seldom if ever match the color of the print on any substrate, therefore, the color must be adjusted on the screen to match the substrate. This often takes many steps of trial and error.
  • 32. Step 31 must be performed for all objects in the photographic scene.
  • 33. All color adjustments must be transferred to all photographs obtained in steps 19 thru steps 21.
  • 34. Photographs from step 19 must be stacked from farthest to closest to obtain one photographic scene.
  • 35. Close-up pictures of the foreground taken in step 21 can replace the same images on the computer to increase clarity and the amount of photographic information within the photographic scene. This step has the effect of expanding the information within the camouflage file, which increases clarity and allows the image to be expanded without losing clarity.
  • 36. Step 34 also has the effect of expanding the file.
  • 37. Develop a repeating pattern both vertically and horizontally. If the edges are not conducive to the repeat you must go back to steps 16 and 18. Place the photographic scene with repeats on the left and right and top and bottom. This gives a total of five images to check the repeat.
  • 38. If water is part of the photographic scene, the water can be used to fade in and out on the edges of the repeat. Water can also be used to repeat vertically with reflections the same as a mirror.
  • 39. Objects that are on the edges can be split from top to bottom or left to right to develop a continuous repeating pattern that disguises the repeat.
  • 40. A draft of the camouflage pattern is now complete. Repeat the entire process or only the parts of the process that relate to the objects or color that are undesirable within the pattern.
  • 41. In another embodiment, all of the above steps can be performed in another weather season.
  • 42. In another embodiment, all of the above steps can be performed from another animal or bird's viewpoint as identified in step 2.
  • 43. In another embodiment, specifically for turkey hunters, two different photographic scenes can be built due to the need for different patterns on pants and shirts because the hunter is usually sitting down and the desired environment changes from forest floor to the first three horizontal feet of the forest.
  • 44. In another embodiment, specifically for large animal hunters in tree stands, all viewpoint images desired in step 2 are taken from average animal height looking up toward a tree stand. The sky is the background depending on the desired degree of the plant and tree matter covering the sky background.
  • 45. While the invention has been described in connection with what are considered to be exemplary embodiments, it is to be understood that the invention is not limited to the disclosed embodiments, but on the contrary, is intended to cover various modifications and equivalent arrangements included within the spirit and scope of the amended claims.

Claims (4)

The following is claimed by the U.S. Patent Laws.
1. A method of formulating a camouflage pattern comprising a naturally occurring environment:
incorporating a specific scene;
taken from the viewpoint of a particular bird or animal;
wherein a photographic image is taken of the specific scene;
which is constructed in the field;
utilizing harvested natural objects; and
which are strategically placed within the specific scene.
2. The method of claim 1 wherein multiple photographs are taken from the same view point:
focusing on different objects;
and different layers of depth
3. The method of claim 2 wherein the multiple photographic images taken are:
stacked;
using computer software; and
to create a single image.
4. A method of formulating a camouflage pattern including:
harvesting representative samples of all objects included within the specific scene;
adjusting the color of the objects within the specific scene; and
utilizing computer software to match the uncompromised color of the harvested objects.
US13/137,835 2010-09-16 2011-09-15 Method and process of making camouflage patterns Abandoned US20120069197A1 (en)

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US14/600,190 US9322620B2 (en) 2010-09-16 2015-01-20 Method of making camouflage
US15/005,246 US9835415B2 (en) 2010-09-16 2016-01-25 Method and process of making camouflage patterns

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DE102018220204A1 (en) * 2018-11-23 2020-05-28 Diehl Metering Gmbh HIDDEN ENVIRONMENTAL INFLUENCES ON THE TRANSMITTER PARAMETERS
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US20140347699A1 (en) 2014-11-27
US20160209177A1 (en) 2016-07-21
US20150131901A1 (en) 2015-05-14
US8971661B2 (en) 2015-03-03
US9835415B2 (en) 2017-12-05
US9322620B2 (en) 2016-04-26

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