US9561428B2 - Hangman type of lottery game - Google Patents
Hangman type of lottery game Download PDFInfo
- Publication number
- US9561428B2 US9561428B2 US13/275,519 US201113275519A US9561428B2 US 9561428 B2 US9561428 B2 US 9561428B2 US 201113275519 A US201113275519 A US 201113275519A US 9561428 B2 US9561428 B2 US 9561428B2
- Authority
- US
- United States
- Prior art keywords
- letters
- player
- selected word
- defining
- winning group
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/06—Lottos or bingo games; Systems, apparatus or devices for checking such games
- A63F3/0605—Lottery games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/0641—Patience; Other games for self-amusement using a marker or means for drawing, e.g. pen, pencil, chalk
- A63F2009/0659—Drawing a line
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2401—Detail of input, input devices
- A63F2009/2402—Input by manual operation
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00097—Board games with labyrinths, path finding, line forming
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/06—Lottos or bingo games; Systems, apparatus or devices for checking such games
- A63F3/065—Tickets or accessories for use therewith
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/06—Lottos or bingo games; Systems, apparatus or devices for checking such games
- A63F3/065—Tickets or accessories for use therewith
- A63F3/0665—Tickets or accessories for use therewith having a message becoming legible after rubbing-off a coating or removing an adhesive layer
- A63F3/068—Accessories therefor, e.g. ticket scrapers
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07C—TIME OR ATTENDANCE REGISTERS; REGISTERING OR INDICATING THE WORKING OF MACHINES; GENERATING RANDOM NUMBERS; VOTING OR LOTTERY APPARATUS; ARRANGEMENTS, SYSTEMS OR APPARATUS FOR CHECKING NOT PROVIDED FOR ELSEWHERE
- G07C15/00—Generating random numbers; Lottery apparatus
- G07C15/005—Generating random numbers; Lottery apparatus with dispensing of lottery tickets
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/329—Regular and instant lottery, e.g. electronic scratch cards
-
- Y—GENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
- Y10—TECHNICAL SUBJECTS COVERED BY FORMER USPC
- Y10S—TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
- Y10S283/00—Printed matter
- Y10S283/903—Lottery ticket
Definitions
- This invention generally relates to a lottery game, and more particularly, to a lottery game based off of the well known Hangman game.
- Known lottery games may have a wager-selection feature wherein a player may select and then change his wager.
- lottery games which allow a player to enter into multiple draws with a single lottery ticket purchase.
- games wherein a user may select an amount of numbers on which to wager, wherein the numbers must match numbers chosen by a gaming device in order to win.
- the traditional Hangman game has been enjoyed by many players for years.
- one player selects a word or phrase and presents it to another player with some or all of the letters in the word or phrase displayed as blanks.
- the second player guesses letters which are then entered into the appropriate blanks, if applicable.
- the second player is given a limited number of misses (i.e., letter guesses which are not present in the word/phrase). If the maximum number of misses is reached before the second player deciphers the word/phrase, the first player wins.
- This invention relates to a method for conducting a lottery game which in various embodiments may be played via mobile devices, point-of-sale terminals, lottery tickets and/or computers connected to the internet.
- the game is conducted by offering a number of games to play.
- a first group of symbols such as the letters in the alphabet is defined, from which a player may select a chosen subset of symbols such as a word.
- the chosen subset has fewer symbols than the first group of symbols.
- the game according to one aspect of this invention is played by the player who selects a word of a given length (i.e., a six letter word). Nay information is received from the player.
- the play information includes the chosen subset of symbols (i.e., the word), the amount of a wager desired by the player and an amount of draws to be played using the subset of symbols such as the word.
- a random subset of symbols or letters is drawn from the first group of symbols.
- the randomly drawn symbols or letters thereby define a drawn subset of symbols or letters.
- the chosen subset and the drawn subset are compared and a winning mode is defined.
- the symbols in the chosen subset coincide with a defined portion of the symbols in the drawn subset.
- the player wins The player may receive a notice on the player's mobile device, for example, whether the chosen subset satisfies the winning mode.
- the game is conducted by offering a number of games to play.
- a number of letter combinations are defined, wherein each of the combinations has at least two letters.
- a player plays a game by selecting a letter combination or by prompting the lottery game system, by using his or her mobile device, for example, to randomly select a letter combination having at least two letters.
- the amount of letters included in the letter combination determines which of the games is played by the player.
- the input of the selected letter combination and the play information is received by the lottery retailer or lottery authority.
- the play information includes an amount of wager desired by the player and an amount of draws to be played using the selected letter combination.
- a winning group of letters is drawn from at least one defined pool of letters. The winning group includes at least as many letters as the selected letter combination.
- the selected letter combination is compared with the winning group of letters.
- a winning mode is defined wherein a predetermined amount of letters in the winning group coincides with the letters included in the selected letter combination.
- the player may receive a message on the player's mobile device, for example, whether the selected letter combination satisfies the winning mode. If the player wins, the player may visit a lottery retailer to claim the winnings.
- the invention offers an interesting and enjoyable experience for the player pronounced of the traditional Hangman game with a high frequency of draws, as well as player selections, wagers, draws and multiple games which may be selected by the player on the player's mobile device.
- FIG. 1 is a graphic representation showing one mode of how a game according to one embodiment of this invention may be played via a variety of electronic devices;
- FIG. 2 is a front planar view of a mobile device wherein a player has input a word to be entered in a lottery game
- FIG. 3 is view similar to FIG. 2 displaying a notification to the player that the word selection has been entered into the drawing;
- FIG. 4 is a view similar to FIGS. 2-3 displaying an indication to the player that the word selection has won in the lottery drawing;
- FIG. 5 is a flow chart of the steps according to one embodiment of this invention.
- FIG. 6 is a flow chart of the steps according to another aspect of this invention.
- one method 10 of conducting a lottery game includes a player selecting 12 from multiple game options.
- the game which is chosen by the player is determined by the amount of symbols, characters or letters chosen by the player.
- the player may play a first game by selecting two letters, a second game by selecting three letters, and so on.
- the player can select up to six characters, and the characters may make-up a word.
- the player may utilize a mobile electronic device 14 , such as a cell phone, smart phone, PDA or the like to select a game requiring four letters 16 as in the example selected word “LUCK” out of a possible twenty-six letter alphabet.
- the player may select up to an amount of letters more or less than six (i.e., ten), thereby possibly decreasing or increasing the difficulty and the odds of winning.
- the letters 16 selected by the player may be random and need not comprise a word.
- the player instead of selecting letters 16 , may select different symbols or characters, wherein the winning mode may require the symbols or characters to be arranged in some meaningful manner.
- the player may choose an amount of letters 16 and prompt the lottery authority or retailer to randomly generate a word having the player's selected amount of letters.
- This process of the player choosing an amount of letters and allowing the lottery to randomly generate a word may be referred to in this specification as a “quick pick” option or mode 18 ( FIG. 5 ).
- the player selects the amount of letters 16 from the word to consist of and sends it by text message 26 via their mobile device 14 , for example, along with an indication that the player desires the system to randomly generate a word.
- the lottery may then send a confirmation 30 via a text message to the player's phone 14 or another mode.
- the player indicates his desire for the system to randomly generate a word by sending the letters “QP” following the amount of letters desired to be chosen. It may be possible in other embodiments that facilitation of the “quick pick” occurs in different manners or by different communicative indications.
- the player also selects the wager amount 20 .
- a minimum wager amount may be required for each game chosen, which depends on the odds of winning each game.
- the player is permitted to multiply the minimum wager amount 22 by a “multiplier” in order to increase the wager amount.
- the available multipliers are the numbers 2, 3, 4, 5, 6, 8, 10, 12 and 20.
- the player may also select the amount of consecutive draws 24 in which to enter the selected word or combination of letters or symbols 16 .
- the player's selections are then communicated or transmitted to the lottery authority via a text message, verbally, email message, play slip or other mode 26 .
- the lottery system draws 28 a group of letters or characters from a larger group of letters, such as the entire alphabet, or characters to thereby define a winning group of letters or characters.
- the gaming system randomly draws ten letters from the twenty-six letter alphabet, with no letters being placed back into the choosable pool after being chosen.
- each of the ten letters may be chosen from a different set of twenty-six letters of the alphabet. Because the drawn set of letters could contain the same letter multiple times, the rules 31 regarding what letters and words 16 a player can choose could accordingly be changed.
- the winning group of letters is chosen from a single twenty-six letter alphabet
- a player may not be allowed to select a word that contains any letter more than once, because that would not be a possible draw.
- the winning group is chosen from multiple sets of the twenty-six letters of the alphabet, it is possible for a letter to be drawn by the lottery system more than once according to this invention.
- the words choosable by the player in all embodiments may be defined by, for example, a dictionary in the applicable language.
- the lottery system compares 32 the drawn letters, or the “winning group” of letters, as it may be referred to in this specification, to the player's word.
- the player's selected word or combination of letters, characters or symbols must coincide with at least a defined portion of the randomly generated letters, characters or symbols.
- the player's chosen word must coincide with, or match, in any order, all of the randomly generated letters.
- an additional winning mode is provided where the player matches five out of the six letters.
- the lottery system After conducting the draw, the lottery system, in one embodiment, notifies the player via text message 34 on the player's mobile device 14 as to whether the player's word 16 satisfied the winning mode, or in other words, whether the player won or lost.
- the player may be notified via a point-of-sale lottery terminal 35 , a personal computer connected to the internet, a public release or in another manner.
- the player may use a variety of electronic devices to play the game.
- the player also may also be notified of the results in the game via the electronic devices 14 , as seen in FIG. 4 .
- the player has the ability to input the word or game selection input on his or her mobile device 14 .
- FIG. 1 the player may use a variety of electronic devices to play the game.
- the player also may also be notified of the results in the game via the electronic devices 14 , as seen in FIG. 4 .
- the player has the ability to input the word or game selection input on his or her mobile device 14 .
- FIG. 1 the player'
- the lottery system notifies 30 via text message that the player's word has been entered into the drawing.
- the player is notified 34 of the game results, such as a win, or partial match with at least some of the letters of the winning group.
- the player may collect their winnings 36 by presenting their mobile device 14 to the lottery authority or a retailer, for example, who will then issue the player the winnings. After winning or losing, the player may enter the selected word into the drawing multiple times 38 , up to thirty consecutive times in various embodiments of this invention.
- the various embodiments of this invention include a lottery game conducted entirely via a player's electronic device 14 , such as a cell phone, smart phone, personal digital assistant (PDA) or other device, in communication with the lottery authority 39 or retailer via a cellular network 40 , the internet, area network or the like as shown in FIG. 1 .
- the player may be physically present at a lottery retailer, provide their selections to the retailer electronically, via a play slip, verbally or another mode of communication. After the retailer enters the player's selections, the player may receive confirmation of their entry in a number of ways, including an SMS text, email or other electronic communication, or a printed ticket.
- This invention includes these and other modes of communication to and between the player and lottery authority as well as combinations and variations thereof.
- the Hangman style lottery game provides many winning categories as players can choose to participate in one of the five different game types, creating exciting game options for players. The short amount of time in between draws, likely five minutes, adds to the excitement.
- the Hangman style lottery game of this invention is a fixed-odds game, meaning that the player knows in advance of the potential winnings.
- Tables 1-6 display the odds of matching certain amounts of randomly generated letters according to each game in one embodiment of this invention. These odds are assuming the gaming system randomly draws ten letters from the twenty-six letter alphabet, with no letters being placed back into the choosable pool after being chosen.
- Tables 6-10 indicate the prize structure involved with each game, where the winning amount determined by multiplying the amount wagered by the number in the “times the stake” column.
Abstract
Description
TABLE 1 |
Odds, 6 Letters |
Matched letters | Odds |
6 | 1:1,096.3 |
5 | 1:57.1 |
4 | 1:9.1 |
3 | 1:3.4 |
2 | 1:2.8 |
0 | 1:28.8 |
TABLE 2 |
Odds, 5 Letters |
Matched letters | Odds |
5 | 1:261.0 |
4 | 1:19.6 |
3 | 1:4.6 |
2 | 1:2.6 |
0 | 1:15.1 |
TABLE 3 |
Odds, 4 Letters |
Matched letters | Odds |
4 | 1:71.2 |
3 | 1:7.8 |
2 | 1:2.8 |
0 | 1:8.2 |
TABLE 4 |
Odds, 3 Letters |
Matched letters | Odds |
3 | 1:21.7 |
2 | 1:3.6 |
0 | 1:4.6 |
TABLE 5 |
Odds, 2 Letters |
Matched letters | Odds |
2 | 1:7.2 |
0 | 1:2.7 |
TABLE 2 |
Prize Structure, Six Letters |
Matched | |||
letters | Times the stake | ||
6/6 | 600 | ||
5/6 | 6 | ||
4/6 | — | ||
3/6 | — | ||
2/6 | — | ||
1/6 | — | ||
0/6 | — | ||
TABLE 3 |
Prize Structure, Five Letters |
Matched | |||
letters | Times the stake | ||
5/5 | 200 | ||
4/5 | — | ||
3/5 | — | ||
2/5 | — | ||
1/5 | — | ||
0/5 | — | ||
TABLE 4 |
Prize Structure, Four Letters |
Matched | |||
letters | Times the stake | ||
4/4 | 60 | ||
3/4 | — | ||
2/4 | — | ||
1/4 | — | ||
0/4 | — | ||
TABLE 5 |
Prize Structure, Three Letters |
Matched | |||
letters | Times the stake | ||
3/3 | 20 | ||
2/3 | — | ||
1/3 | — | ||
0/3 | — | ||
TABLE 6 |
Prize Structure, Two letters |
Matched | |||
letters | Times the stake | ||
2/2 | 6 | ||
1/2 | — | ||
0/2 | — | ||
Claims (17)
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US13/275,519 US9561428B2 (en) | 2010-11-30 | 2011-10-18 | Hangman type of lottery game |
PCT/US2011/062371 WO2012074992A1 (en) | 2010-11-30 | 2011-11-29 | Hangman type of lottery game |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US41791410P | 2010-11-30 | 2010-11-30 | |
US13/275,519 US9561428B2 (en) | 2010-11-30 | 2011-10-18 | Hangman type of lottery game |
Publications (2)
Publication Number | Publication Date |
---|---|
US20120135794A1 US20120135794A1 (en) | 2012-05-31 |
US9561428B2 true US9561428B2 (en) | 2017-02-07 |
Family
ID=46127010
Family Applications (3)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US13/183,519 Active US9072963B2 (en) | 2010-11-30 | 2011-07-15 | Lottery game system and method of playing |
US13/275,519 Active 2033-10-06 US9561428B2 (en) | 2010-11-30 | 2011-10-18 | Hangman type of lottery game |
US13/275,627 Abandoned US20120135795A1 (en) | 2010-11-30 | 2011-10-18 | Lottery ticket and method of conducting lottery game |
Family Applications Before (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US13/183,519 Active US9072963B2 (en) | 2010-11-30 | 2011-07-15 | Lottery game system and method of playing |
Family Applications After (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US13/275,627 Abandoned US20120135795A1 (en) | 2010-11-30 | 2011-10-18 | Lottery ticket and method of conducting lottery game |
Country Status (2)
Country | Link |
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US (3) | US9072963B2 (en) |
WO (4) | WO2012074611A1 (en) |
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US9072963B2 (en) | 2015-07-07 |
WO2012074981A1 (en) | 2012-06-07 |
US20120135795A1 (en) | 2012-05-31 |
US20120135794A1 (en) | 2012-05-31 |
WO2012094071A1 (en) | 2012-07-12 |
US20120135793A1 (en) | 2012-05-31 |
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WO2012074992A1 (en) | 2012-06-07 |
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