WO1992018925A1 - Haptic computer output device - Google Patents
Haptic computer output device Download PDFInfo
- Publication number
- WO1992018925A1 WO1992018925A1 PCT/GB1992/000729 GB9200729W WO9218925A1 WO 1992018925 A1 WO1992018925 A1 WO 1992018925A1 GB 9200729 W GB9200729 W GB 9200729W WO 9218925 A1 WO9218925 A1 WO 9218925A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- computer
- membrane
- user
- bore
- fingers
- Prior art date
Links
- 239000012528 membrane Substances 0.000 claims abstract description 34
- 210000003811 finger Anatomy 0.000 claims abstract description 32
- 210000003813 thumb Anatomy 0.000 claims abstract description 20
- 238000007363 ring formation reaction Methods 0.000 claims abstract description 18
- 230000015572 biosynthetic process Effects 0.000 claims description 11
- 238000005755 formation reaction Methods 0.000 claims description 11
- 239000000463 material Substances 0.000 claims description 11
- 230000035807 sensation Effects 0.000 claims description 5
- 229920002635 polyurethane Polymers 0.000 claims description 4
- 239000004814 polyurethane Substances 0.000 claims description 4
- 230000003993 interaction Effects 0.000 claims description 3
- 229920001084 poly(chloroprene) Polymers 0.000 claims description 3
- 230000000007 visual effect Effects 0.000 abstract description 9
- 210000003414 extremity Anatomy 0.000 description 3
- 210000000707 wrist Anatomy 0.000 description 3
- 230000007812 deficiency Effects 0.000 description 2
- 238000012544 monitoring process Methods 0.000 description 2
- 238000006243 chemical reaction Methods 0.000 description 1
- 239000006260 foam Substances 0.000 description 1
- 239000004973 liquid crystal related substance Substances 0.000 description 1
- 230000003287 optical effect Effects 0.000 description 1
- 239000012858 resilient material Substances 0.000 description 1
- 230000001953 sensory effect Effects 0.000 description 1
- 238000004088 simulation Methods 0.000 description 1
- 239000007787 solid Substances 0.000 description 1
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/014—Hand-worn input/output arrangements, e.g. data gloves
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B21/00—Teaching, or communicating with, the blind, deaf or mute
- G09B21/001—Teaching or communicating with blind persons
- G09B21/003—Teaching or communicating with blind persons using tactile presentation of the information, e.g. Braille displays
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B21/00—Teaching, or communicating with, the blind, deaf or mute
- G09B21/009—Teaching or communicating with deaf persons
Definitions
- This invention relates to a haptic computer output device and more specifically to human/computer interface equipment which, when mounted on or adjacent a part of the human body, will apply tactile stimuli to the body under the control of the computer.
- the viewer of virtual objects should be able to "interact" with them, such as by "picking them up” and "moving them about”.
- one of the objects viewed is a cursor representing e.g. the hand of the viewer. By moving his real hand he causes corresponding movements of the cursor, and when this occupies the same apparent space as another virtual object the computer mast react appropriately. If the object "contacted” is nationally movable the computer must show it moving; if nationally immovable the movement of the cursor must be arrested, all to preserve the simulation of reality.
- a deficiency in the realism currently experienced when interacting in this way with virtual objects is that the viewer experiences no tactile sensations when the cursor representing his hand "touches" an object. This lack of one of the normal sensory experiences detracts from the illusion. If the experience of virtual reality is solely visual, or visual and auditory, the lack of the corresponding sensation of touch will remind the viewer that he is inhabiting an artificial world, enabling him to preserve some of the detachment of a film or television audience and the experience will be less than the completely absorbing one which virtual reality has the potential to provide.
- a principal object of the present invention is to redress this deficiency of previous virtual reality proposals.
- a haptic computer output device comprising an exoskeleton member having digital extensions comprising ring formations adapted to encircle human appendages, at least some of said ring formations comprising a respective cavity located on the ring formation to open inwardly thereof, a membrane of a more resiliently deformable material than that of the exoskeleton member spanning the opening of the cavity in a gas-tight manner, and conduit means communicating with each said cavity whereby pressurised gas may be selectively introduced into the cavities to cause deformation of the respective membranes outwardly of the associated cavities and inwardly of the associated ring formations such that in use of the device the membranes may be caused selectively to apply tactile stimuli to human appendages inserted through the ring formations.
- the device may be in the form of a data glove and the exoskeleton member may be adapted to be located on the back of a human hand with said digital extensions passing along the backs of the fingers or the fingers and thumb of said hand, said exoskeleton member being of a flexible material and said ring formations being adapted to retain the extensions in contact with the fingers or fingers and thumb during flexing movements of the latter.
- Said cavities are preferably located on the ring formations at positions spaced angularly therearound from the associated extension.
- Each said cavity is preferably a blind bore formed in the thickness of the exoskeleton member.
- Said conduit means may be controlled by valve means which is in turn controlled by a computer which generates images perceived by the user of the device, and the computer may be adapted to apply tactile stimuli to the user in accordance with haptic incidents as perceived by the user.
- a haptic computer output device comprising a member adapted to be positioned with one face thereof opposed to the body of a user of the computer, said member having in the thickness thereof a blind bore opening to said face, the opening of said blind bore being spanned by a membrane of a material more resiliently deformable than the material of said member, said membrane being generally flat in the unstressed condition thereof, conduit means in said member opening to said bore and valve means controlled by the computer whereby gas under pressure may be introduced into or relieved from said bore thereby to control tactile sensations which will be applied to said user's body by the membrane when deformed by excess gas pressure in said bore.
- a plurality of similar blind bores are provided in respective formations of said member located thereon in mutually spaced relation and adapted to encircle different areas of the user's body, conduit means communicating with each said bore and the valve means being adapted selectively to admit pressurised gas to or to relieve pressurised gas from the individual bores under the control of the computer thereby to apply different stimuli to different areas of the user's body.
- the member may be adapted to fit over the back of a hand of the user and may have finger portions to extend along the backs of the fingers or the fingers and thumb of said hand, at least two of said formations being provided in spaced relation on each said finger portion.
- Each said formation may be in the form of a hoop comprising an inner U-shaped component nested in an outer U-shaped component, the outer U-shaped component being integral at the distal ends of its arms with said member and the inner component having an aperture in the web portion thereof which cooperates with the outer component to provide said blind bore of said formation, the inner component being undercut around the periphery of the aperture to provide an annular rebate in which the periphery of the membrane is seated and adhesively bonded to the inner component.
- the inner component is preferably additionally formed with a channelwhich, in the assembled condition of the two components, provides a conduit through the formation opening at one end to the aperture between the membrane and the outer component, said conduit serving to admit pressurised gas to or to relieve pressurised gas from the associated bore.
- the device preferably additionally comprises means to output to the computer signals relating to the spatial position and/or shape of the device and the computer controls a display whereby said user perceives images generated by the computer including a cursor image corresponding to said device, the device being controlled by the computer so as to apply to the user's body tactile stimuli which correspond with the perceived interaction between said cursor image and other of said images.
- the member is preferably locally at least twice as thick as the or each membrane at the bottom of and around the or each blind bore.
- the member may be of a high-tear flexible polyurethane and the or each said membrane may be a disc of neoprene adhesively bonded at its periphery to the material of the member in the region of the opening of the associated blind bore.
- control by the computer of the valve means is such that pressure within the or each blind bore is proportional to notional contact forces, so that the wearer experiences a pressure proportional to the forces which would be experienced if the "contact” were real.
- pressure within the bore will be higher if an "imm ⁇ vable object” is “struck", or a “heavy object” is “picked up”, than if "contact” is made with a "light” object.
- Figure 1 illustrates a data glove in association with the other components of a virtual reality system.
- Figure 2 is a cross-sectional view taken on the line II-II of Figure
- Figure 3 is an exploded view of the assembly of Figure 2.
- the human/computer interface exoskeleton member or data glove 10 illustrated in Figure 1 is adapted to be worn on the back of the hand and wrist by the provision of self-attaching bands 11A,11B.
- the main components of the member are of thick, transversely ribbed high-tearstrength polyurethane so that the member can bend to follow flexing movements of the wrist and fingers.
- the "glove" 10 has four finger extensions 10A and a thumb extension 10B which will pass along the backs of the. fingers and thumb. To ensure that the elongated finger and thumb extensions 10A and 10B of the glove follow flexing movements of the fingers and thumb of the wearer each has a hoop or ring formation 14 near its tip. Additional, similar formations 13 are provided in spaced relation to the rings 14 intermediate the ends of the finger and thumb portions 10A, 10B.
- Illustrated at 15 is a sheath through which flexible cables, ducts and any other necessary facilities may pass to manifolds 16A, 16B on the backs of the wrist and hand portions of the glove 10.
- Each of the fingers and the thumb has means (not shown) for generating a signal proportional to the flexing movement of that part of the glove relative to other parts, for example strain gages which generate electrical signals proportional to a tension loading.
- Means (not shown) is additionally provided for generating signals according to the position of the member 10 in space.
- the computer generates a cursor viewed on a visual display system 32 by the wearer in such a way that the cursor undergoes changes corresponding "with movement and flexure of the hand.
- the computer 30 also generates virtual objects viewed on the visual display system 32 and monitors interaction between them and the cursor caused by movement and flexing of the real hand wearing glove 10.
- the visual display system 32 may be a visual display unit of any known, conventional kind or may be an optical system employing liquid crystal VDUs individual to the eyes of the user of the kind described in the aforementioned U.K. Patent Specification No. 2201069A.
- each ring 13 and 14 comprises U-shaped inner 17 and outer 18 parts of which the inner is integral at the distal ends of its limbs with the associated finger or thumb portion 10A or 10B of the glove and so forms therewith a ring structure which will surround the thumb or finger, causing the finger or thumb portion of the glove to conform to its flexing movements.
- the web of the inner part 17 is formed with an aperture 19 and one of its limbs with a channel or groove 20 communicating at one end with the aperture.
- the groove 20 forms a conduit or passageway and the aperture 19 the opening of a blind bore 21 in the assembly.
- the inner part 17 is undercut at 22 to provide a seat for the periphery of a membrane 23 of neoprene -which spans the aperture 19.
- This membrane 23 is very much more elastically deformable than the material of the remainder of the glove.
- the polyurethane of the hoop 13 or 14 is at least twice as thick as the membrane 23 at the bottom of and around the blind bore.
- the periphery of the membrane 23 is fixed in a gas tight manner to the inner part 17 and the membrane is of a sufficiently resilient material to deform in response to the presence of a super-atmospheric pressure in the cavity 21.
- the membrane 23 is shown in its unstressed condition in full lines in Figure 2 and in a deformed or expanded condition in dotted lines.
- She bore 21 thus provides a substantially solid, non-deformable housing and the combined parts 17 and 18 ensure that substantially all reaction forces are vectored and act upon the membrane 23 to deform it inwardly of the ring 13 or 14.
- each finger 12 and thumb part 13 of the glove Running longitudinally of each finger 12 and thumb part 13 of the glove is an enclosed passage 25 in which the facility (not shown) - e.g. a strain gage - for monitoring flexure of that part of the hand is located.
- Parallel with the duct 25 are further ducts 24 and 26 for pressurised air.
- a union 27 joins the duct 26 to the passageway 20.
- the duct 24 bypasses the ring 13 shown in Figure 2 and conveys pressurised air to the blind bore of the finger-tip ring 14 of the same finger portion 10 of the glove.
- At the top of the ring its inner side is covered by a foam pad 28 which promotes wearer comfort and also serves to cover the channels in the finger or thumb part in which the air ducts 24 and 26 are located.
- valve assembly 34 is the 12 valve EV/ET Electrical/Pneumatic Interface Card available from Clippard Instrument Laboratory, Inc. of U.S.A.
- the computer 30 determines that a particular finger or the thumb of the wearer of the glove has "touched" a virtual object as viewed on the visual system 32 it opens the appropriate valve of assembly 34 so that the bore 21 of the appropriate hoop or hoops 13/14 is inflated.
- Haptic devices according to the present invention may of course be adapted to be worn on parts of the human body other than a hand. If the spatial position of the whole body and flexing movements of the limbs and feet are also monitored by the computer 30 the devices may be provided on exoskeletal apparel warn on any part of the body.
Abstract
Description
Claims
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US08/122,412 US5945978A (en) | 1991-04-20 | 1992-04-21 | Haptic computer output device |
JP4508612A JPH06507032A (en) | 1991-04-20 | 1992-04-21 | Tactile computer output device |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB919108497A GB9108497D0 (en) | 1991-04-20 | 1991-04-20 | Human/computer interface |
GB9108497.0 | 1991-04-20 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO1992018925A1 true WO1992018925A1 (en) | 1992-10-29 |
Family
ID=10693654
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/GB1992/000729 WO1992018925A1 (en) | 1991-04-20 | 1992-04-21 | Haptic computer output device |
Country Status (5)
Country | Link |
---|---|
US (2) | US5945978A (en) |
JP (1) | JPH06507032A (en) |
AU (1) | AU1677992A (en) |
GB (2) | GB9108497D0 (en) |
WO (1) | WO1992018925A1 (en) |
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WO1997050029A1 (en) * | 1996-06-25 | 1997-12-31 | Philips Electronics N.V. | Virtual environment interaction and navigation device |
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KR100670792B1 (en) * | 2004-12-07 | 2007-01-17 | 한국전자통신연구원 | Virtual manufacturing system using hand interface and method thereof |
US9468846B2 (en) | 2009-01-30 | 2016-10-18 | Performance Designed Products Llc | Tactile feedback apparatus and method |
GB2499019A (en) * | 2012-02-03 | 2013-08-07 | Univ Southampton | A pressure applying haptic device for a finger |
CN105683882A (en) * | 2013-10-07 | 2016-06-15 | 触觉实验室股份有限公司 | Latency measuring and testing system and method |
CN105683882B (en) * | 2013-10-07 | 2019-11-29 | 触觉实验室股份有限公司 | Waiting time measurement and test macro and method |
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Also Published As
Publication number | Publication date |
---|---|
AU1677992A (en) | 1992-11-17 |
US6239784B1 (en) | 2001-05-29 |
US5945978A (en) | 1999-08-31 |
GB9108497D0 (en) | 1991-06-05 |
GB9208585D0 (en) | 1992-06-03 |
GB2254911B (en) | 1994-12-14 |
GB2254911A (en) | 1992-10-21 |
JPH06507032A (en) | 1994-08-04 |
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