WO1999065007A1 - Interactive educational toy - Google Patents
Interactive educational toy Download PDFInfo
- Publication number
- WO1999065007A1 WO1999065007A1 PCT/US1999/011738 US9911738W WO9965007A1 WO 1999065007 A1 WO1999065007 A1 WO 1999065007A1 US 9911738 W US9911738 W US 9911738W WO 9965007 A1 WO9965007 A1 WO 9965007A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- indicia
- instruction
- modality
- user
- toy
- Prior art date
Links
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H3/00—Dolls
- A63H3/28—Arrangements of sound-producing means in dolls; Means in dolls for producing sounds
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- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B17/00—Teaching reading
- G09B17/003—Teaching reading electrically operated apparatus or devices
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- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B19/00—Teaching not covered by other main groups of this subclass
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B19/00—Teaching not covered by other main groups of this subclass
- G09B19/02—Counting; Calculating
- G09B19/025—Counting; Calculating with electrically operated apparatus or devices
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B5/00—Electrically-operated educational appliances
- G09B5/06—Electrically-operated educational appliances with both visual and audible presentation of the material to be studied
- G09B5/062—Combinations of audio and printed presentations, e.g. magnetically striped cards, talking books, magnetic tapes with printed texts thereon
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H2200/00—Computerized interactive toys, e.g. dolls
Definitions
- This invention relates generally to early stage learning skills and more specifically to learning phonetics, number skills, and social skills.
- Repetition is an important teaching tool. To teach a child effectively, repetition must be made interesting and fun. There are a large number of educational toys that attempt to engage a child's interest and to teach the child any of a variety of concepts by virtue of the child's play with the toy. These toys however are geared to single format learning. Typically toys implement a particular instructional modality and use it exclusively.
- a doll that has electronic switches located in the hands, feet, nose, lips, and other body parts of the doll.
- the switch When a child presses the switch in, for example the hand, the doll appears to speak the word, "Hand".
- An adult can adjust a programming switch that changes the complexity of speech so that the doll appears to say the words, "Hold my hand” instead of only saying the word, "hand”.
- Arad's doll however, not only requires intervention of an adult for full operation, it operates only the format of saying a word or phrase in response to activation of a switch in a particular body part.
- the Arad educatioanl toy is based on the presumption that the child will learn to associate the word with the body part in which the switch is pressed.
- Arad's educational toy provides the user with only a single instruction modality wherein a name is provided for a body part.
- U.S. Patent No. 5,372,511, titled “Educational Toys", by C.W. Keung discloses a two dimensional board on which objects shaped like household items, domestic pets, or letters can be placed. Sensing and switching devices on the board activate speech synthesis circuits that say the name of the object, such as "dog", "A”, or the name of a number. Again in this device the format is constant The child sets an object that is provided as part of the toy down on a sensing board, and a preprogrammed voice synthesizer provides the name the object represents.
- the toy While the toy is interactive, it is presented as a tablet style learning tool, a device to be used in desk fashion instead of as a play object, and only a single instruction modality, the naming of an object, is presented.
- a teaching toy would provide an inviting format for interaction and would combine instruction with quizzing and logic to engage all portions of a child's interactive capability. Learning is best achieved when at least three physical modalities are logically connected and engaged: audio, visual, and kinesthetic. Instruction is best reinforced when both recognition and recall memory is engaged. In addition, combining declaratory instruction with rhythmic songs, direct simple quizzing, inducing logical connections, and providing a social environment all serve to enhance learning. It would be very desirable to have a toy that was attractive to a child simply as a toy and that further provided instruction using a combination of presentation formats and instructional modalities.
- the present invention is an interactive learning device comprising, a) a figure attractive to children, the figure having an exterior surface; b) a plurality of indicia on the exterior surface of the figure; c) switching circuitry electrically connected to the indicia; and d) a logic circuit having at least one memory and having its input terminals connected to the switching circuitry and its output terminals connected through other circuit elements to a sound synthesizer and speaker; wherein the logic circuitry controls interaction between the switching circuitry and a plurality of preprogrammed instruction modalities including at least two distinct instruction modalities.
- Figure 1 illustrates one embodiment of the present invention, in the form of a plush animal, having indicia on its vest and hands and a plurality of instruction modalities in internal circuitry.
- Figure 2 is a schematic diagram of one embodiment of switch circuitry connected to the inner surface of the indicia.
- Figure 3 is a schematic diagram of one embodiment of logic circuitry that controls a plurality of preprogrammed instruction modalities. rv.
- the present invention is an interactive learning device comprising, a) a figure attractive to children, the figure having an exterior surface; b) a plurality of indicia on the exterior surface of the figure; c) switching circuitry electrically connected to the indicia; and d) a logic circuit having at least one memory and having its input terminals connected to the switching circuitry and its output terminals connected through other circuit elements to a sound synthesizer and speaker; wherein the logic circuitry controls interaction between the switching circuitry and a plurality of preprogrammed instruction modalities including at least two distinct instruction modalities.
- the present invention is an apparatus and method for teaching children basic symbolic concepts.
- the name of a symbol is taught; the meaning of the symbol is taught; and the use of the symbol in context is taught.
- the inventive learning apparatus is designed to teach these principles using audial, visual, and kinesthetic cues and by engaging the child in recognition tasks and in recall tasks. While performing one task, that is, while engaged in playing a game that targets one learning skill, other concepts are reinforced.
- the apparatus is embodied in a figure that appeals to a child.
- the figure may be a plush figure that invites touching and feeling or a figure that holds other interest for the child.
- Examples of plush figures include those in the shapes of household pets, cartoon figures, human figures, or hybrid fantasy designs.
- Examples of other figures that may hold a child's interest include household articles like a telephone.
- the figures described above only provide illustrative examples and the inventive figure is not limited to these examples.
- Indicia is applied to the figure in a fashion that is easy for a young child of about 2 years or older to grasp and push.
- an array of indicia comprising alphabet letters may be attached to the chest of the figure.
- Indicia comprising numbers may be attached to the figure's fingers and indicia comprising an 'On/Off function, or song function may be attached to the figure's palms.
- function indicia that initiate different learning or play modes by activating instruction modalities would beneficially be located in an easy to reach place, for example on the chest of the figure.
- a declaratory instruction modality is useful in teaching young children the names of letters and the sounds they represent. The child presses a letter and hears it's name said, or presses a letter and hears what sounds the letter represents. To reinforce what the child has learned, a second quizzing instruction modality is useful. The name of a letter is said and the child is asked to press the correct letter. The child's newly learned fact is reinforced by stimulating recognition recall.
- Another useful instructional modality for teaching letters is to use a song, such as the traditional "ABC" song. The child learns connections quickly when s/he can see the alphabet in front of him/her as the song is sung.
- Elements key to educating a small child with a toy include, i) that the child is attracted to the toy independently of the toy's educational function, ii) that the child is engaged by more than one instructional modality, and iii) that the child can choose the modality of interest. It is best when a number of these elements are combined in a toy.
- the present invention combines the above-described instruction modalities and other instruction modalities to teach children the concept that letters both have names and make sounds. Further, by using colored letters and numbers, the present invention reinforces what the child already knows about colors. For example, in one response to a child pressing the letter D, the inventive educational figure replies, "Thank you! That's the green letter D that says Duh", thus reinforcing the child's knowledge of color. In response to an incorrect answer, the inventive toy may ask, "Need a clue? The letter is blue. Please press the blue letter M". Thus the toy uses and reinforces the child's knowledge of colors.
- Figure 1 shows a diagram of one embodiment of the inventive educational toy.
- the figure in this embodiment is that of a plush frog 2.
- the frog is sized about one and a half feet high and a bit over one foot wide.
- the frog is named Little
- the toy is made from a soft colorful fabric that is pleasant to touch, and has a cuddly appearance.
- Little Leap 2 has a vest 4 that contains a 5 X 6 matrix 6 on which the alphabet is represented using letter indicia. Each letter is a solid color. In this embodiment four different colors were used. In the last row, four red squares contain instruction modality indicia 8. Little Leap's fingers have number indicia on them 10, reminiscent of counting on one's fingers. An On/OfF function indicia 12 is located on the left palm and a musical indicia 14, for example a musical note, is located on the right palm.
- a pressure sensitive switch is located behind each letter, number, or function indicia.
- the switches are connected to switching circuitry which in turn provides input to a logic circuit.
- the switching circuitry for one embodiment of the inventive educational toy is shown in Figure 2.
- Figure 3 shows one embodiment of the logic circuitry that activates the plurality of instructional modalities as appropriate to the child's use.
- Preprogrammed instruction modalities are stored in one or more memories in the logic circuit or an associated microprocessor. Different instructional modalities are activated depending on which function indicia is pressed. If no modality is choosen, the toy defaults to the simplest modality.
- the art of activating different programs in memory via switching means, and driving speech chips according to the choosen program is well known by those of ordinary skill in the art of electronics for toys.
- the present invention does not lie in the specific implementation of the electronic circuit logic.
- the figure's left hand is squeezed activating the switch behind 'on/off indicia 12.
- the figure gives a pleasant giggle and says, "I'm Little Leap. Let's play! Please press a red square to choose a game".
- the first game is activated by pressing a function indicia that activates one of the instruction modalities, 8.
- a square with a lightbulb on it begins an 'explore and learn' instruction modality.
- the child presses a letter on the figure's vest and the letter's name and the sounds, or sounds, it makes is heard. If the numbers on the figure's fingers are pressed, the numbers name is pronounced.
- the child can press the fingers in sequence to hear the figure count in sequence from 1 to 10. If a child forgets to press a red square to select a game, the figure defaults to the 'explore and learn' instruction modality.
- a second game is activated by pressing a second function indicia 8.
- a red square with a "?” symbol on it initiates a question type instructional modality, in which the child uses recognition recall to answer the question.
- the figure requests the child finds a letter or number, for example, "Please press the letter R.” If the child presses the right letter or number, the figure thanks the child. If the child presses the wrong letter or number, the figure tells the child what s/he pressed, for example, "That is the letter B that says buh!
- This game is combined with an instructional modality on manners. If the figure of Little Leap forgets to say "please” before giving his instruction, the child gets to press the "please” indicia to remind Little Leap of his manners.
- the figure replies, "Whoops! I forgot to say please. Thanks for the reminder.” Any time the child presses the "please” indicia, the figure replies, "It's nice to say please.” The figure always says “Thank You” in response to a user's effort.
- a third learning modality involves giving logic clues to find a number or letter that the toy figure knows but the child has to figure out.
- a third indicia function box is pressed.
- the Little Leap toy figure says “Find Me”.
- the instruction modality is changed, or the toy may be turned on, by pressing the music indicia 14 on the right hand. The figure will then sing a letter song
- the figure stops singing the child tries to press the letter or number that comes next. If the child is correct, the figure repeats the letter's or number's name, congratulates the child, then continues singing. If the wrong letter or number is pressed, the figure corrects the error and urges a second try. Eventually the correct answer is provided and the song continues. If the child does not respond when the song stops, the figure prompts the child to find the next number or letter.
- the figure tries to press the letter or number that comes next. If the child is correct, the figure repeats the letter's or number's name, congratulates the child, then continues singing. If the wrong letter or number is pressed, the figure corrects the error and urges a second try. Eventually the correct answer is provided and the song continues. If the child does not respond when the song stops, the figure prompts the child to find the next number or letter.
- the toy is turned off by pressing the On/Off indicia and the figure says "Night, night!”. Otherwise, the figure turns off automatically thirty seconds after giving a few prompts to keep playing. A snoring sound is produced to let the player know the toy is about to turn off.
- Table 1 shows a complete tabulation of a particular embodiment of the logical relationships between indicia activation and toy response.
- the inventive educational toy and method combines several different instructional modalities that can be selected at the will of the player.
- the different modalities use proven pedagogical instruction modalities: declarative audial instruction reinforced by kinesthetic activity; use of recall memory validated by commentary or encouraged by clues; corollary reinforcement of already learned facts such as color names; necessary social skills such as saying please and thank you; and the use of rhyme and rhythm, through song, to aid in teaching via the use of statements and queries.
- the present inventive toy fills a child's need for a simple plush toy and also teaches by both making an assertion in response to an indication by the player (That's the letter B that says Buh) and by asking a question and validating the answer.
- the toy further induces the player to provide the right answer by prompting, "Please press the letter B that says Buh”; "Need a clue? The letter is blue. Please press the blue letter B".
- the present invention may use at least four other instruction modalities: use of relational logic ("the number is smaller than 7"), use of rhythm and rhyme (through songs), use of recall memory (by supplying a missing element), and use of social skills (by remembering to say please and recognizing when it isn't said).
Abstract
Description
Claims
Priority Applications (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
EP99955555A EP1093648A1 (en) | 1998-06-10 | 1999-05-27 | Interactive educational toy |
JP2000553936A JP2002517805A (en) | 1998-06-10 | 1999-05-27 | Interactive educational toys |
CA002333918A CA2333918A1 (en) | 1998-06-10 | 1999-05-27 | Interactive educational toy |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US09/095,492 | 1998-06-10 | ||
US09/095,492 US5944533A (en) | 1998-06-10 | 1998-06-10 | Interactive educational toy |
Publications (1)
Publication Number | Publication Date |
---|---|
WO1999065007A1 true WO1999065007A1 (en) | 1999-12-16 |
Family
ID=22252254
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/US1999/011738 WO1999065007A1 (en) | 1998-06-10 | 1999-05-27 | Interactive educational toy |
Country Status (5)
Country | Link |
---|---|
US (2) | US5944533A (en) |
EP (1) | EP1093648A1 (en) |
JP (1) | JP2002517805A (en) |
CA (1) | CA2333918A1 (en) |
WO (1) | WO1999065007A1 (en) |
Cited By (3)
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US8655258B2 (en) | 2006-10-17 | 2014-02-18 | Vtech Electronics Ltd. | PC connectable electronic learning aid device with replaceable activity worksheets |
US9520069B2 (en) | 1999-11-30 | 2016-12-13 | Leapfrog Enterprises, Inc. | Method and system for providing content for learning appliances over an electronic communication medium |
US9640083B1 (en) | 2002-02-26 | 2017-05-02 | Leapfrog Enterprises, Inc. | Method and system for providing content for learning appliances over an electronic communication medium |
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- 1999-05-27 WO PCT/US1999/011738 patent/WO1999065007A1/en active Application Filing
- 1999-05-27 JP JP2000553936A patent/JP2002517805A/en active Pending
- 1999-05-27 EP EP99955555A patent/EP1093648A1/en not_active Withdrawn
- 1999-05-27 CA CA002333918A patent/CA2333918A1/en not_active Abandoned
- 1999-08-27 US US09/384,657 patent/US6463257B1/en not_active Expired - Lifetime
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US9520069B2 (en) | 1999-11-30 | 2016-12-13 | Leapfrog Enterprises, Inc. | Method and system for providing content for learning appliances over an electronic communication medium |
US9640083B1 (en) | 2002-02-26 | 2017-05-02 | Leapfrog Enterprises, Inc. | Method and system for providing content for learning appliances over an electronic communication medium |
US8655258B2 (en) | 2006-10-17 | 2014-02-18 | Vtech Electronics Ltd. | PC connectable electronic learning aid device with replaceable activity worksheets |
Also Published As
Publication number | Publication date |
---|---|
JP2002517805A (en) | 2002-06-18 |
US6463257B1 (en) | 2002-10-08 |
CA2333918A1 (en) | 1999-12-16 |
EP1093648A1 (en) | 2001-04-25 |
US5944533A (en) | 1999-08-31 |
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