WO2003008058A1 - Method for drawing lots and determining a possible winning amount in an electronic lottery - Google Patents
Method for drawing lots and determining a possible winning amount in an electronic lottery Download PDFInfo
- Publication number
- WO2003008058A1 WO2003008058A1 PCT/NO2002/000265 NO0200265W WO03008058A1 WO 2003008058 A1 WO2003008058 A1 WO 2003008058A1 NO 0200265 W NO0200265 W NO 0200265W WO 03008058 A1 WO03008058 A1 WO 03008058A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- winning
- counter
- server
- winning number
- lottery
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07C—TIME OR ATTENDANCE REGISTERS; REGISTERING OR INDICATING THE WORKING OF MACHINES; GENERATING RANDOM NUMBERS; VOTING OR LOTTERY APPARATUS; ARRANGEMENTS, SYSTEMS OR APPARATUS FOR CHECKING NOT PROVIDED FOR ELSEWHERE
- G07C15/00—Generating random numbers; Lottery apparatus
- G07C15/006—Generating random numbers; Lottery apparatus electronically
Definitions
- the present invention is related to electronic lottery, in particular a method for drawing lots and determining a possible winning in a electronic lottery.
- a participant buys a lottery ticket from a commission agent, and may check the result either immediately, if the lottery is predrawn, or at a later time if the lots are drawn after the selling period.
- the International Patent Application WO 01/03786 Al discloses an example of technological infrastructure for an electronic lottery.
- a wireless communication terminal for transmitting a request for a lottery ticket to a central server is utilised.
- the request is transmitted, e.g. via a short message, through a cellular network to a processor issuing lottery tickets, and decides if the tickets give prizes based on predefined criterions .
- the publication does not specify how the drawing of the electronic lots is executed.
- the main disadvantage of most lottery systems is that the issuer has to generate, store and possibly distribute a list containing the predrawn winning tickets. This represents a security problem as intruders may get access to this list, and thereby be able to abuse the lottery by choosing, faking or generating a winning ticket.
- Another disadvantage of this type of predrawings is that sale and distribution of lottery tickets in traditional lotteries take place simultaneously through geographical, or other in other ways, separated points of sale. Thus, it may be difficult to coordinate the lottery winnings in a model where the lottery tickets are generated and issued "on site", as two or more equal winning tickets may be issued simultaneously.
- Still another disadvantage with conventional lotteries is that there is a risk of drawing too many prizes at an early stage of the lottery, before the lottery organizer/issuer has had enough income from ticket sales to be able to pay out the prizes. Therefore, it is in general demanded that the lottery organizer must guarantee for a relatively large amount before the lottery can be launched. In addition, if it is revealed that the winning tickets are already sold out, the ticket sale may be considerably reduced.
- the object of the present invention is to provide a method solving at least the problems described above.
- the method is defined by the independent claim 1 of the enclosed set of claims.
- the present invention discloses a specific method for implementing certain drawing criterions, in other words a method for executing lottery drawing and subsequent winning calculation of an electronic lottery within a central server.
- the basis of the method of the present invention is an infrastructure wherein the individual lottery participants communicate with the same ticket issuing device (i.e. the central server) , allowing a serial execution of ticket requests .
- the server there is a number of counters being used to determine whether a winning occurs for a certain ticket request.
- the requests are queued and executed in the same order as received by the server.
- the counters are all incremented for each incoming request.
- each counter is compared with an associated winning frequency.
- a winning ticket will occur when the a counter is equal to its associated winning frequency, and the prize is then equal to an amount being proportional with the winning frequency for this counter.
- the winning frequency from now on referred to as the winning number, may be constant or may be calculated again after each time it is equal to its associated counter.
- the respective counter is reset to an initial value when winnings occur.
- the winning number is reset, assumed that it is larger than the associated counter.
- the point of both the versions of the embodiment is to always have a numerical distance between the current value of the counters and their associated winning numbers. The purpose is that a counter and its associated winning number at given intervals are equal to each other and consequently trigger a prize to be paid out. As all the counters increase by one, this could be implemented either by setting a counter after an associated winning pay-out to a value below the respective winning number, or by setting the winning number to a value over the respective counter.
- the method could, for instance, be utilized in an electronic lottery where the lottery tickets are ordered by a user from a cellular phone by, e.g., transmitting a short message to a certain telephone number.
- the operator of the cellular network must provide required authorisation and billing, and forward the request to the server executing the drawing.
- the server returns the result of the drawing to the operator, which in turn takes care of the transfer of the winning amount (if any) to the user's account, and informs the user about the result in a short message transmitted to the user.
- Figure 1 is a block diagram showing a schematic view of one embodiment of the present invention
- Figure 2 is a flow chart of an example embodiment of the method according to the present invention.
- Figure 3 is a graphical representation of the winning model of the example embodiment of figure 2
- Figure 4 illustrates how the present invention may be utilised in the context of a cellular network operator, a user and a bank.
- the present invention is related to a method for drawing lots and calculation of winnings in an electronic lottery implemented in a central computer or server.
- the drawings are initiated by external requests.
- the requests may be originated from devices or users from external participants, like e.g. a cellular network operator.
- the cellular network operator may have received an order for a ticket in the lottery from a subscriber in a short message (e.g. SMS or MMS) .
- the order from the subscriber may also have been received in other ways, e.g. through a WAP interface, on a WAP page, or similar.
- a WAP interface e.g.
- WAP page e.g.
- the lottery organizer and the cellular network operator must in advance have agreed upon aspects related to billing, winning pay-out, verification of participants, technical aspects etc.
- the drawings are executed sequentially, that is consecutive in correlation with incoming requests.
- the requests are placed in a queue, and thereupon executed in the order received by the server.
- the lottery server there is a set of counters including one or more counters. For each request, these counters are increased by one unit (e.g. the integer 1). The counters are compared with their associated winning numbers, and the counter (s) being equal to its/their respective winning numbers will give a winning that is proportional to said counter's associated winning number. The total winning value of the ticket is calculated by adding the winnings of all counters that lead to a prize. When a counter leads to a prize, it is reset to an initial value.
- these counters are increased by one unit (e.g. the integer 1).
- the counters are compared with their associated winning numbers, and the counter (s) being equal to its/their respective winning numbers will give a winning that is proportional to said counter's associated winning number.
- the total winning value of the ticket is calculated by adding the winnings of all counters that lead to a prize. When a counter leads to a prize, it is reset to an initial value.
- the winning number for one of the counters is replaced with a new winning number when the former is reached by said counter.
- the new winning number is randomly selected from, e.g., a predefined set of integers.
- a prize for this counter will again occur the next time the new winning number is reached, i.e. after a certain number of requests after reaching the first-mentioned counter.
- Figure 2 is a flow chart showing an example embodiment of the present invention, where the set of counters includes three different counters with three respective winning numbers, among which two are constant and one is variable, i.e. it is changed each time it is reached by its associated counter.
- the prize is transferred immediately to the winner's bank account, through the underlying system of the operator .
- Figure 3 shows the winning frequency of each of the counters in an example embodiment of the invention, represented by winning lines, in addition to the combined winning frequency. Notice that the winning markers of winning line 3, representing the variable winning number, are examples only, as the actual winning frequency/prize amounts are determined by the server during the lottery.
- the program itself is compiled in the server at the beginning of the lottery to a closed module where all parameters of the lottery (drawing algorithms, winning values etc.) are hard coded directly in the program, and no variables being used during run time are communicated to or are made available to users or systems outside the server module.
- all parameters of the lottery drawing algorithms, winning values etc.
- no variables being used during run time are communicated to or are made available to users or systems outside the server module.
- Figure 4 shows how the present invention may be utilised in the context of a cellular network operator, a user and a bank.
- the player (user, participant) enters a code word for participating in the lottery according to a predefined syntax, and sends it as a short message to an access number for the lottery 1.
- the message is transmitted via the cellular network operator to the game server of the lottery.
- a response is returned informing the player about the forthcoming transaction, and asking the player to confirm the ticket purchase 2.
- the response is transmitted through a platform of the cellular network operator.
- the confirmation of the ticket purchase is transmitted to a so-called mCommerce platform providing billing of the ticket purchase and also paying out any prizes that may occur (3) .
- the platform registers the means of payment, and in collaboration with the bank, verifies certain data such as the age of the player, the PIN code and the player's solvency. If the verification is positive, the player's account is debited for ticket purchase, and then a request for a drawing is transmitted to the game server.
- the server then executes the drawing according to the present invention. If the drawing gives a prize, a message is sent to the mCommerce platform, instructing it to transfer the winning amount to the player's account. Thereafter, a short message is transmitted to the player's terminal containing information regarding the result of the drawing (win/loss, winning amount and verification code if a winning occur etc.), possibly together with other relevant information concerning the lottery.
- One of the advantages of the present invention is that it eliminates the need for generating, storing and/or distributing lists of winning tickets before the lottery is started, which considerably reduces the risk for unauthorized access and abuse of the lottery.
- the reason for this is the serial execution of ticket purchases, which in turn is made possible because all the terminals from which lottery tickets are ordered communicates with the same ticket-issuing central, and the ticket-issuing central generates a ticket and calculates a winning amount (if any) at the moment a ticket request is executed. Whether a win occurs for a certain ticket request is dependent on which number in the sequence of incoming requests that the request arrives to the server.
- Another advantage of the present invention is that the winning occurrences are spaced out in time throughout the lottery, for thereby preventing a cluster of winning occurrences early in the lottery, before the lottery organizer can afford the pay out of the prizes.
- the last-mentioned advantage also reduces the need for the organizer to provide security for the winning amounts prior to start-up.
- the lottery organizer is always guaranteed having earned the winning amount at the time of pay-out, because the winning amount and winning frequency are balanced.
- the system of the winning lines in figure 3 is so constructed that each ticket purchase contributes to the winning pot with a certain share of the ticket price to each of the winning lines. This can be illustrated by an example: In a lottery having two winning lines, 1 NOK for each sold lottery ticket is placed in the winning pot of winning line 1, and 3 NOK is placed in the winning pot of line 2.
- the winning frequency of winning line 1 has a winning occurrence for each 10th lot, while winning line 2 has a winning occurrence for each 100th lot.
- the winning pot of line 1 will at the time of pay out always have accumulated 10 NOK, and the winning pot of line 2 will at the time of pay out have accumulated 300 NOK. These amounts will be covered by a ticket price of minimum 4 NOK.
- the winning lines may be shifted in proportion to each other (e.g. by initially setting the counter for line 1 to 5 and the counter of line 2 to zero) , to avoid concurrent winnings at each 100th issued ticket and fewer numbers of pay-outs .
Abstract
Description
Claims
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
EP02747781A EP1420863A1 (en) | 2001-07-16 | 2002-07-15 | Method for drawing lots and determining a possible winning amount in an electronic lottery |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
NO20013520 | 2001-07-16 | ||
NO20013520A NO20013520A (en) | 2001-07-16 | 2001-07-16 | Procedure for drawing lots and calculating any winnings in an electronic lottery |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2003008058A1 true WO2003008058A1 (en) | 2003-01-30 |
Family
ID=19912674
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/NO2002/000265 WO2003008058A1 (en) | 2001-07-16 | 2002-07-15 | Method for drawing lots and determining a possible winning amount in an electronic lottery |
Country Status (3)
Country | Link |
---|---|
EP (1) | EP1420863A1 (en) |
NO (1) | NO20013520A (en) |
WO (1) | WO2003008058A1 (en) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2006131903A1 (en) * | 2005-06-08 | 2006-12-14 | Fournir Limited | Directory service provision for lottery using telecommunication |
EP1952324A2 (en) * | 2005-10-28 | 2008-08-06 | Gabriel Saig | Mobile lottery |
Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4665502A (en) * | 1984-06-01 | 1987-05-12 | William Kreisner | Random lottery computer |
US5403999A (en) * | 1987-09-01 | 1995-04-04 | At&T Corp. | Telecommunications systems for lotteries |
WO1997031339A1 (en) * | 1996-02-21 | 1997-08-28 | Sardi, Marco | Electronic-telephone-telematic system for lotteries |
WO2001091056A2 (en) * | 2000-05-22 | 2001-11-29 | Jerzy Kasprzyk | Method of lottery tickets creation |
EP1204049A1 (en) * | 2000-11-06 | 2002-05-08 | Nordwestdeutsche Klassenlotterie (NKL) | Data processing system |
-
2001
- 2001-07-16 NO NO20013520A patent/NO20013520A/en unknown
-
2002
- 2002-07-15 WO PCT/NO2002/000265 patent/WO2003008058A1/en not_active Application Discontinuation
- 2002-07-15 EP EP02747781A patent/EP1420863A1/en not_active Withdrawn
Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4665502A (en) * | 1984-06-01 | 1987-05-12 | William Kreisner | Random lottery computer |
US5403999A (en) * | 1987-09-01 | 1995-04-04 | At&T Corp. | Telecommunications systems for lotteries |
WO1997031339A1 (en) * | 1996-02-21 | 1997-08-28 | Sardi, Marco | Electronic-telephone-telematic system for lotteries |
WO2001091056A2 (en) * | 2000-05-22 | 2001-11-29 | Jerzy Kasprzyk | Method of lottery tickets creation |
EP1204049A1 (en) * | 2000-11-06 | 2002-05-08 | Nordwestdeutsche Klassenlotterie (NKL) | Data processing system |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2006131903A1 (en) * | 2005-06-08 | 2006-12-14 | Fournir Limited | Directory service provision for lottery using telecommunication |
EP1952324A2 (en) * | 2005-10-28 | 2008-08-06 | Gabriel Saig | Mobile lottery |
EP1952324A4 (en) * | 2005-10-28 | 2011-03-09 | Gabriel Saig | Mobile lottery |
Also Published As
Publication number | Publication date |
---|---|
NO313308B1 (en) | 2002-09-09 |
NO20013520D0 (en) | 2001-07-16 |
EP1420863A1 (en) | 2004-05-26 |
NO20013520A (en) | 2002-09-09 |
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