WO2006052633A3 - Gaming system - Google Patents
Gaming system Download PDFInfo
- Publication number
- WO2006052633A3 WO2006052633A3 PCT/US2005/039749 US2005039749W WO2006052633A3 WO 2006052633 A3 WO2006052633 A3 WO 2006052633A3 US 2005039749 W US2005039749 W US 2005039749W WO 2006052633 A3 WO2006052633 A3 WO 2006052633A3
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- gaming system
- media player
- button
- actuation
- transmit
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/22—Setup operations, e.g. calibration, key configuration or button assignment
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/843—Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B5/00—Electrically-operated educational appliances
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/95—Storage media specially adapted for storing game information, e.g. video game cartridges
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
- A63F2300/638—Methods for processing data by generating or executing the game program for controlling the execution of the game in time according to the timing of operation or a time limit
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8064—Quiz
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8088—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game involving concurrently several players in a non-networked game, e.g. on the same game console
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Physics & Mathematics (AREA)
- Educational Administration (AREA)
- Educational Technology (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- Selective Calling Equipment (AREA)
- Slot Machines And Peripheral Devices (AREA)
- Pinball Game Machines (AREA)
Abstract
Applications Claiming Priority (14)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US62547304P | 2004-11-03 | 2004-11-03 | |
US60/625,473 | 2004-11-03 | ||
US63070904P | 2004-11-23 | 2004-11-23 | |
US60/630,709 | 2004-11-23 | ||
US66882905P | 2005-04-05 | 2005-04-05 | |
US60/668,829 | 2005-04-05 | ||
US67077705P | 2005-04-12 | 2005-04-12 | |
US60/670,777 | 2005-04-12 | ||
US68389705P | 2005-05-23 | 2005-05-23 | |
US60/683,897 | 2005-05-23 | ||
US11/199,718 US8382567B2 (en) | 2004-11-03 | 2005-08-08 | Interactive DVD gaming systems |
US11/199,718 | 2005-08-08 | ||
US11/266,763 US20060111184A1 (en) | 2004-11-03 | 2005-11-02 | Gaming system |
US11/266,763 | 2005-11-02 |
Publications (2)
Publication Number | Publication Date |
---|---|
WO2006052633A2 WO2006052633A2 (en) | 2006-05-18 |
WO2006052633A3 true WO2006052633A3 (en) | 2006-07-06 |
Family
ID=36336998
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/US2005/039749 WO2006052633A2 (en) | 2004-11-03 | 2005-11-03 | Gaming system |
Country Status (2)
Country | Link |
---|---|
US (1) | US20060111184A1 (en) |
WO (1) | WO2006052633A2 (en) |
Citations (3)
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---|---|---|---|---|
US5613909A (en) * | 1994-07-21 | 1997-03-25 | Stelovsky; Jan | Time-segmented multimedia game playing and authoring system |
US6213880B1 (en) * | 1997-11-14 | 2001-04-10 | Creative Technology, Ltd. | Game pad apparatus and method for navigation on a digital video disk (DVD) system |
US6773349B2 (en) * | 2002-07-31 | 2004-08-10 | Intec, Inc. | Video game controller with integrated video display |
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US3569937A (en) * | 1968-11-06 | 1971-03-09 | Merrill Heatter | Tone signal communications apparatus |
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US4124214A (en) * | 1976-08-30 | 1978-11-07 | Pavis Jesse A | Method and apparatus for interpretive game |
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US6080063A (en) * | 1997-01-06 | 2000-06-27 | Khosla; Vinod | Simulated real time game play with live event |
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US6330091B1 (en) * | 1998-05-15 | 2001-12-11 | Universal Electronics Inc. | IR receiver using IR transmitting diode |
US7008324B1 (en) * | 1998-10-01 | 2006-03-07 | Paltronics, Inc. | Gaming device video display system |
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US20040140998A1 (en) * | 2002-11-01 | 2004-07-22 | Gravina Craig S. | Controller and removable user interface (rui) for controlling media event |
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-
2005
- 2005-11-02 US US11/266,763 patent/US20060111184A1/en not_active Abandoned
- 2005-11-03 WO PCT/US2005/039749 patent/WO2006052633A2/en active Application Filing
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5613909A (en) * | 1994-07-21 | 1997-03-25 | Stelovsky; Jan | Time-segmented multimedia game playing and authoring system |
US6213880B1 (en) * | 1997-11-14 | 2001-04-10 | Creative Technology, Ltd. | Game pad apparatus and method for navigation on a digital video disk (DVD) system |
US6773349B2 (en) * | 2002-07-31 | 2004-08-10 | Intec, Inc. | Video game controller with integrated video display |
Non-Patent Citations (1)
Title |
---|
Jeopady! game. Sony Electronic Publishing, 1994 * |
Also Published As
Publication number | Publication date |
---|---|
US20060111184A1 (en) | 2006-05-25 |
WO2006052633A2 (en) | 2006-05-18 |
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