A method of generating hollow multistroke characters. First and second bit maps are created using border and interior data from a polygon fill drawing a first stroke. Data from the polygon fill drawing a second stroke is processed in a RMW LOGIC utilizing data signals from the first and second bit maps...http://www.google.de/patents/US4979130?utm_source=gb-gplus-sharePatent US4979130 - Method of creating hollow multistroke characters