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Jan 15, 2024 · This scoping review sought to generate an overview of the currently existing literature on the connection of AI and game-based approaches in health care.
Apr 6, 2024 · The findings explore the potential of Serious Games as treatments and for enhancing patient engagement; we conclude by proposing several avenues for future ...
Jun 24, 2024 · The mobile market continues to evolve rapidly, driven by shifting user behaviors, technological advancements, and emerging economic trends.
Feb 3, 2024 · By leveraging game design principles, serious games unlock endless possibilities for interactive education, skill development, and behavioral change. Embracing ...
Sep 11, 2024 · This article presents the development of DiaPo, a mobile serious game designed to improve self-management education for patients with T2DM.
Sep 5, 2024 · Serious games, any form of games that serve a greater purpose other than entertainment, could augment public education above ongoing health promotion efforts.
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Feb 5, 2024 · As a whole, players' empowerment and motivation were enhanced, and players were endowed with the capacity of identifying mental health problems and treat them ...
Feb 26, 2024 · This paper conducts a systematic review and delves into the new wave of research on serious games designed for innovative learning using augmented reality (AR), ...
May 31, 2024 · Serious games are growing rapidly as a gaming industry as well as a field of academic research. There are many surveys in the field of digital serious games ...
Jun 4, 2024 · This paper delves into a study on a personalized serious game that utilizes suitable game elements tailored to students' personality traits.